Call of Duty: WWII

Call of Duty: WWII

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Because this was a good idea, still.

Bonus points for allowing the game on a randomized key of ultimately little importance to be switched between actual keybinds and actions that are unbound, so for example when you go to stop a bell from crushing your ass all you see is "UNBOUND" Yet it doesn't tell you which of the unbound keys that should actually be.

$60 title for sure.
Originally posted by Razor:
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

Originally posted by fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
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Showing 1-15 of 20 comments
fearmear 5 Nov, 2017 @ 12:15pm 
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
Last edited by fearmear; 5 Nov, 2017 @ 12:20pm
^7ja^1co 5 Nov, 2017 @ 12:17pm 
cod - what did you expect?
Skexer 5 Nov, 2017 @ 12:18pm 
I believe as pc players we miss part of what the devs intended. The ps4 and xbox controllers vibrate during these sequences and during other parts to make them feel more intense. But I agree that the port is very bad at parts, the plane and tank controlrs are a mess with kb/m
TripleZer0 5 Nov, 2017 @ 1:12pm 
Originally posted by fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Emperor's Fist 5 Nov, 2017 @ 1:31pm 
This series still does QTEs? Why?
fearmear 5 Nov, 2017 @ 1:33pm 
Originally posted by Emperor's Fist:
This series still does QTEs? Why?
Because respects have to be payed!
nitehawk 16 Mar, 2019 @ 7:24am 
Originally posted by TripleZer0:
Originally posted by fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.
Originally posted by nitehawk:
Originally posted by TripleZer0:

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!
nitehawk 17 Mar, 2019 @ 2:46am 
Well the content is still valid :). And the issue has still not been fixed.:steammocking:
The author of this thread has indicated that this post answers the original topic.
Razor 29 Jun, 2020 @ 10:01am 
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

Originally posted by fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
EbonHawk 29 Jun, 2020 @ 1:24pm 
I played the whole game at 144 fps and never once did the QTE's seem "impossibru". Annoying af, but still quite easy to do. Maybe it's fixed for some of us.
Vash(88) 14 Aug, 2020 @ 8:27am 
Originally posted by fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
omfg that's why it gives me bisically zero time to react
SymonRock 2 May, 2023 @ 12:05pm 
If you're like me, who didn't find a way to solve the problem right away, you have to go to the management software for your graphics card and manually set it to 144 FPS in the game.

good game !
shiel 7 Feb @ 2:42am 
Me replaying the game on a 240hz oled :SkullofDoom:
Chippius 16 Mar @ 11:53am 
Originally posted by Morbo The Diddly-Do:
Originally posted by nitehawk:
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!

Reviving a 7 yr old thread
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