Call of Duty: WWII

Call of Duty: WWII

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Morbo The Diddly-Do 2017년 11월 3일 오후 3시 26분
Quick Time Events
Because this was a good idea, still.

Bonus points for allowing the game on a randomized key of ultimately little importance to be switched between actual keybinds and actions that are unbound, so for example when you go to stop a bell from crushing your ass all you see is "UNBOUND" Yet it doesn't tell you which of the unbound keys that should actually be.

$60 title for sure.
첫 게시자: Razor:
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

fearmear님이 먼저 게시:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
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fearmear 2017년 11월 5일 오후 12시 15분 
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
fearmear 님이 마지막으로 수정; 2017년 11월 5일 오후 12시 20분
^7ja^1co 2017년 11월 5일 오후 12시 17분 
cod - what did you expect?
Skexer 2017년 11월 5일 오후 12시 18분 
I believe as pc players we miss part of what the devs intended. The ps4 and xbox controllers vibrate during these sequences and during other parts to make them feel more intense. But I agree that the port is very bad at parts, the plane and tank controlrs are a mess with kb/m
TripleZer0 2017년 11월 5일 오후 1시 12분 
fearmear님이 먼저 게시:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Emperor's Fist 2017년 11월 5일 오후 1시 31분 
This series still does QTEs? Why?
fearmear 2017년 11월 5일 오후 1시 33분 
Emperor's Fist님이 먼저 게시:
This series still does QTEs? Why?
Because respects have to be payed!
nitehawk 2019년 3월 16일 오전 7시 24분 
TripleZer0님이 먼저 게시:
fearmear님이 먼저 게시:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.
Morbo The Diddly-Do 2019년 3월 16일 오후 4시 18분 
nitehawk님이 먼저 게시:
TripleZer0님이 먼저 게시:

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!
nitehawk 2019년 3월 17일 오전 2시 46분 
Well the content is still valid :). And the issue has still not been fixed.:steammocking:
글타래 작성자가 이 게시물을 해당 주제의 답변으로 채택하였습니다.
Razor 2020년 6월 29일 오전 10시 01분 
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

fearmear님이 먼저 게시:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
EbonHawk 2020년 6월 29일 오후 1시 24분 
I played the whole game at 144 fps and never once did the QTE's seem "impossibru". Annoying af, but still quite easy to do. Maybe it's fixed for some of us.
Vash(88) 2020년 8월 14일 오전 8시 27분 
fearmear님이 먼저 게시:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
omfg that's why it gives me bisically zero time to react
SymonRock 2023년 5월 2일 오후 12시 05분 
If you're like me, who didn't find a way to solve the problem right away, you have to go to the management software for your graphics card and manually set it to 144 FPS in the game.

good game !
shiel 2024년 2월 7일 오전 2시 42분 
Me replaying the game on a 240hz oled :SkullofDoom:
Chippius 2024년 3월 16일 오전 11시 53분 
Morbo The Diddly-Do님이 먼저 게시:
nitehawk님이 먼저 게시:
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!

Reviving a 7 yr old thread
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게시된 날짜: 2017년 11월 3일 오후 3시 26분
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