Call of Duty: WWII

Call of Duty: WWII

データを表示:
Quick Time Events
Because this was a good idea, still.

Bonus points for allowing the game on a randomized key of ultimately little importance to be switched between actual keybinds and actions that are unbound, so for example when you go to stop a bell from crushing your ass all you see is "UNBOUND" Yet it doesn't tell you which of the unbound keys that should actually be.

$60 title for sure.
投稿主: Razor:
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

fearmear の投稿を引用:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
< >
1-15 / 20 のコメントを表示
fearmear 2017年11月5日 12時15分 
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
最近の変更はfearmearが行いました; 2017年11月5日 12時20分
cod - what did you expect?
Skexer 2017年11月5日 12時18分 
I believe as pc players we miss part of what the devs intended. The ps4 and xbox controllers vibrate during these sequences and during other parts to make them feel more intense. But I agree that the port is very bad at parts, the plane and tank controlrs are a mess with kb/m
fearmear の投稿を引用:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
This series still does QTEs? Why?
Emperor's Fist の投稿を引用:
This series still does QTEs? Why?
Because respects have to be payed!
TripleZer0 の投稿を引用:
fearmear の投稿を引用:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.
nitehawk の投稿を引用:
TripleZer0 の投稿を引用:

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!
Well the content is still valid :). And the issue has still not been fixed.:steammocking:
このスレッドの作成者がこの投稿を元のトピックへの回答と指定しました。
Razor 2020年6月29日 10時01分 
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

fearmear の投稿を引用:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
I played the whole game at 144 fps and never once did the QTE's seem "impossibru". Annoying af, but still quite easy to do. Maybe it's fixed for some of us.
fearmear の投稿を引用:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
omfg that's why it gives me bisically zero time to react
If you're like me, who didn't find a way to solve the problem right away, you have to go to the management software for your graphics card and manually set it to 144 FPS in the game.

good game !
Me replaying the game on a 240hz oled :SkullofDoom:
Morbo The Diddly-Do の投稿を引用:
nitehawk の投稿を引用:
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!

Reviving a 7 yr old thread
< >
1-15 / 20 のコメントを表示
ページ毎: 1530 50

投稿日: 2017年11月3日 15時26分
投稿数: 20