Call of Duty: WWII

Call of Duty: WWII

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Quick Time Events
Because this was a good idea, still.

Bonus points for allowing the game on a randomized key of ultimately little importance to be switched between actual keybinds and actions that are unbound, so for example when you go to stop a bell from crushing your ass all you see is "UNBOUND" Yet it doesn't tell you which of the unbound keys that should actually be.

$60 title for sure.
Oprindeligt skrevet af Razor:
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

Oprindeligt skrevet af fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
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fearmear 5. nov. 2017 kl. 12:15 
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
Sidst redigeret af fearmear; 5. nov. 2017 kl. 12:20
^7ja^1co 5. nov. 2017 kl. 12:17 
cod - what did you expect?
Skexer 5. nov. 2017 kl. 12:18 
I believe as pc players we miss part of what the devs intended. The ps4 and xbox controllers vibrate during these sequences and during other parts to make them feel more intense. But I agree that the port is very bad at parts, the plane and tank controlrs are a mess with kb/m
TripleZer0 5. nov. 2017 kl. 13:12 
Oprindeligt skrevet af fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Emperor's Fist 5. nov. 2017 kl. 13:31 
This series still does QTEs? Why?
fearmear 5. nov. 2017 kl. 13:33 
Oprindeligt skrevet af Emperor's Fist:
This series still does QTEs? Why?
Because respects have to be payed!
nitehawk 16. mar. 2019 kl. 7:24 
Oprindeligt skrevet af TripleZer0:
Oprindeligt skrevet af fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.
Morbo The Diddly-Do 16. mar. 2019 kl. 16:18 
Oprindeligt skrevet af nitehawk:
Oprindeligt skrevet af TripleZer0:

I am running 144 fps as well, it was puzzling me how hard they were and finally in the Aachen level there is one that is completely impossible :D

Some high quality programming.
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!
nitehawk 17. mar. 2019 kl. 2:46 
Well the content is still valid :). And the issue has still not been fixed.:steammocking:
Forfatteren af denne tråd har angivet, at dette indlæg besvarer det oprindelige emne.
Razor 29. juni 2020 kl. 10:01 
I was thinking about uninstalling the game, luckely fearmear gave this information, then there was plenty response time in the QTE.

Oprindeligt skrevet af fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
EbonHawk 29. juni 2020 kl. 13:24 
I played the whole game at 144 fps and never once did the QTE's seem "impossibru". Annoying af, but still quite easy to do. Maybe it's fixed for some of us.
Vash(88) 14. aug. 2020 kl. 8:27 
Oprindeligt skrevet af fearmear:
There is more. QTE timings are tied to framerate. On 144 fps they get impossibru. Had to lower "Screen Refresh Rate" option and enable "Sync Every Frame" for some QTEs.
AAA quality.
omfg that's why it gives me bisically zero time to react
SymonRock 2. maj 2023 kl. 12:05 
If you're like me, who didn't find a way to solve the problem right away, you have to go to the management software for your graphics card and manually set it to 144 FPS in the game.

good game !
shiel 7. feb. kl. 2:42 
Me replaying the game on a 240hz oled :SkullofDoom:
Chippius 16. mar. kl. 11:53 
Oprindeligt skrevet af Morbo The Diddly-Do:
Oprindeligt skrevet af nitehawk:
Yeah 120Hz here tried like 60 times on Aachen and left a review post that which was negative, ridiculous timings and changing keys. Changed to 60hz, sync every frame and completed twice in a row with ease. Probably play tested on 4k at max 30-60 frames as nothing higher than 60 for 4k was available when this game was made.

reviving a 2yr old thread. ARE YOU A NECROMANCER?!

Reviving a 7 yr old thread
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