Stellaris

Stellaris

116 ratings
Starscraper
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File Size
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942.368 KB
8 Apr, 2020 @ 1:26am
6 Nov @ 2:53pm
19 Change Notes ( view )

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Starscraper

Description
Looking for "3.0 Shattered Ring but for an Arcology start?" Then this mod is for you!

Overview
Your starting planet is a size 22 Ecumenopolis, just like the Remnant start. You get +5 farming jobs from a special planetary feature, the Hydroponic Arcology. (+5 tech drones for Rogue Servitors.) Similar to Shattered Ring, you have another special feature, the Abundant Stockpile, which will generate strategic resources to pay for up to 1 of each district after you've built them. You also get 3 blockers which, when cleared, grant 200 minerals each and 50 motes, crystals, or gases, so that you can afford to build those pricey arcologies. You can use lithoids, but be aware that you'll only start with +1 mineral income.

The only balancing feature applied is that inherent bonus pop growth/assembly and half the bonus job output is locked behind the Anti-grav Systems tech, just like a relic world. (This would be too strong if I didn't do that.)

Do you prefer some plot with your experience?
Check out this full version of the mod, which has a full (skippable!) event chain:
https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2047275038&searchtext=ecumenopolis

Compatibility
Everything here is 100% standalone. No DLC required. It will function as long as you don't go around deleting vanilla files from your computer.

Important Detail!!
The game setup screen will always show a Humanoid city background, but in game it will correctly display whatever city set you actually chose. The reason for this is explained in the linked mod.
Popular Discussions View All (1)
10
16 Jan, 2022 @ 6:51pm
Bug Reports
hanson825
59 Comments
Aza 4 Apr @ 2:24am 
Have been playing this origin for YEARS
Aza 4 Apr @ 2:23am 
I freaking love this mod. Balance can go down the drain, I want a beautiful capital world!
kroun 25 Aug, 2023 @ 4:49pm 
I really like this mod.
hanson825  [author] 10 Jun, 2023 @ 3:19pm 
@Pamparampampamparam it still functions perfectly fine on 3.8, I have just been focused on updating other projects. In fact, this mod is so simple it's unlikely to really ever break.
Pamparampampamparam 10 Jun, 2023 @ 2:52pm 
Hope this gets updated someday.
hanson825  [author] 4 Dec, 2022 @ 1:37pm 
@Lers Almost certainly. I was out sick last week but I'll try to update my mods; 3.6 doesn't introduce the kinds of changes that really impact this, though.
Lers 4 Dec, 2022 @ 11:05am 
Does this work on 3.6?
hanson825  [author] 4 Oct, 2022 @ 8:03pm 
@Ashur the code for this mod is such that it will pretty much never break between versions unless there's some completely wild rework. So don't worry about that.
Ashur 3 Oct, 2022 @ 8:11pm 
Oh huh, updated? pog
hanson825  [author] 28 May, 2022 @ 6:36pm 
@Jedipony1 Yes, it does. I just haven't updated the thumbnail, but it works in 3.4 just the same as past versions.