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1. If you still want the screeching outdoor sounds, set the "Sonar Damage" slider to 0%. This will simulate being hit, just without the damage.
2. If you only want the peaceful indoor sounds, untick the "Submarine Sonar" checkbox (you will probably want to untick the other sonar types too). This will simulate you always being inside. It's worth noting you can also achieve this effect by unticking "Target Players" or, for specific players, adding their name to the "Ignored Player Names" text box.
3. If you want different sounds for being outdoors, set the damageMultiplier for all your suits to 1. This will simulate the sound based on how much damage you take (since it's zero in this case, it will only play the distant water sounds).
However, I recommend just disabling the damage/injuries in the settings and ignoring the four items added by the mod (or use them - the diving suit and treatments actually have uses in the vanilla game. e.g. smart grafts heal lacerations, bleeding, and burns). Or use the method I mentioned in my last comment to prevent them spawning in the world.
I don't think it's hard to just make a version that doesn't affect gameplay, thanks for replying.
If you're using my other mod, Soundproof Walls, it can override the Real Sonar volume controls for tinnitus. If you think this is happening to you, try pasting ,"tinnitus":0 in the "Sound Volume Multipliers" text box in the Soundproof Walls settings menu (this will also disable the tinnitus sound from vanilla explosions). If this doesn't fix the issue, another Lua/Cs mod may be the culprit.
I hope this helps!
thanks for the mod