Project Zomboid

Project Zomboid

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Adrenaline - Panic Counters Tiredness
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11.487 KB
11 May, 2022 @ 8:07pm
16 Aug, 2022 @ 10:04am
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Adrenaline - Panic Counters Tiredness

Description
Adrenaline is a mod that adds a new mechanic to the panic and fatigue (tiredness) systems in Project Zomboid in a way that feels realistic.

What Does It Do?
Adrenaline makes the Panic moodle temporarily reduce your character's fatigue, proportional to how panicked your character is.

This simulates an adrenaline rush, waking the character up and reducing (or even removing) the Tired moodle, allowing the character to perform and fight at a higher level.

This provides a final burst of performance out of the character before they truly require sleep, potentially allowing you to escape dire situations or secure an impromptu safehouse.

Why?
In vanilla, when the 'Drowsy' moodle appears, the character receives a whopping 50% damage debuff, increasing to 80 / 90 / 95% as the character becomes more tired. (Vision and endurance are also reduced)

Because this debuff is so large and it is applied instantaneously upon hitting 60% fatigue with no prior warning, I felt that it would be more balanced to allow the moodle to be temporarily reduced under stressful circumstances.

However, there are limits and drawbacks:
  • After calming down, all the fatigue that the adrenaline took away (and then some), will sweep over your character, making them more tired than they were before.

  • Only so much fatigue can be countered by adrenaline. A ridiculously tired character will still keep their Tired moodle, even if at the max panic level.

  • Sleep is still a necessity. Adrenaline does not change how tired your character actually is, it only disguises it up to a point.

  • If you go into a long, grueling fight, you might not realize you are tired until its over and calm down.

Works in:
  • Singleplayer
  • Multiplayer
  • Local Co-op


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FAQ
Q: What happens if I maintain panic, will I never have to sleep again?
A: No, you will still get tired and need to sleep.

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Workshop ID: 2807001835
Mod ID: ADRENALINE_MOD
Popular Discussions View All (4)
3
2 Jul @ 10:09am
TRANSLATIONS
Notloc
3
9 Dec, 2022 @ 8:01am
Finally a mod to counter the incomplete tired moodle
RudyTheNinja
0
14 Jan @ 8:34am
maybe add Fatigue ?
Kampf_Gurke
112 Comments
Kalmorph 26 Oct @ 6:01am 
I don't remember if I already said this before, but I had a playthrough few months ago while using the Maximum Bars mod and this mod, my character had a moment where he was going in and out with the Slight Panic moodlet, and because of that the draw back for tiredness would skyrocket more than it should.

I dunno how exactly the draw back is coded, but if it's using the moodlets as a trigger, may I suggest to add a cooldown for these triggers to activate again? Just to prevent these occasions where you the moodlets show up very quickly
pourplecat 22 Oct @ 6:45pm 
ty for this mod
Alundor 12 Oct @ 6:41pm 
sandbox editable?
fi.ji 9 Oct @ 9:18am 
Респект!
x1chillzero1x 5 Oct @ 10:21pm 
i absolutely love the panic moodle, expresses how screwed you are on a scale of 1 to your done for
unclefmg 8 Sep @ 2:50pm 
The workshop and Mod ID are literally right below the "Buy me caffeine@" button. Nevertheless, Workshop ID: 2807001835 and Mod ID: ADRENALINE_MOD
klojectt 27 Aug @ 6:41am 
норм
Selcocos 22 Aug @ 7:11am 
@tilarium Just checked and I can’t see it either, don’t know why. Could someone post it on the comments anyway?
GALVATRON 17 Aug @ 10:26am 
e se un personaggio non va in panico perché è desensibilizzato? la mod non funziona?
tilarium 21 Jul @ 5:12pm 
It's literally the very last thing in the description. Why do people not read mod descriptions?