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https://github.com/FlorianLeChat/FScript-Character-System/blob/master/lua/fscript_modules/core/sh_functions.lua#L112-L139
If you're on DarkRP, it will use a job model, and if not, it will use an HL2 Citizen model which doesn't include Kleiner/Magnus. You should check your addons to see if any of them might conflict with my character system.
I use custom PM's in my server. But some people seem to spawn with default scientist PM's (Kleiner, Magnus) after creating a character. I explored the codes and found this:
if PlayerModel ~= ply:GetModel() then
if util.IsValidModel(PlayerModel) then
ply:SetModel(PlayerModel)
else
ply:SetModel(FScript.GetDefaultModels()[1])
end
end
Maybe the mod doesn't register my custom PM's and ignores them, then proceeds to use the defaullt models. Could this be the problem?