White Glint
 
 
Armored Core[a] is a third-person shooter mecha video game series developed by FromSoftware. The series centers on a silent protagonist who takes on work as a mercenary pilot in the far future, operating large robot combat units known as Armored Cores at the behest of corporate and private clients. As the player completes missions for these clients, they gain credits to improve their Armored Core and unlock further opportunities to make money. Some games include an "Arena" mode in which the player fights other Armored Core pilots in head-to-head battles, which can reward the player with further income or prestige.

Several story continuities exist, spread across 13 main games, 3 remastered re-releases, 2 console spin-offs, and 5 mobile spin-offs. The first release of the series, Armored Core, was released in 1997, while its twenty-third and final game, Armored Core: Verdict Day was released in 2013. The series has been released on the PlayStation, PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, Xbox 360, and Mobile Phone.

Within the core games of the franchise, the gameplay is generally focused on the player taking the role of a mech-piloting mercenary, taking on missions for various clients and gaining currency from completing them.[12] Missions can involve multiple objectives and pit the player against computer controlled opponents, some of which pilot mechs as well.[13] Upon completion of a mission, the operating costs of the mech, such as repairs and ammunition, are deducted from the total earnings of the player. If the player loses a mission, those same deductions occur from the player's direct balance.[14]

The game's mechs, called Armored Cores, are highly customizable with hundreds of parts and weapons that can be purchased from an in-game shop or by fulfilling certain requirements.[15] Different parts can provide gameplay advantages in certain terrains or against certain enemies, which forces the player to put thought into how to approach the construction of their mech.[12] Many of the franchise's games feature a branching storyline where taking on certain missions can block off others, with consequences of a player's decision in mission being relayed to them at the end of a mission.[16]

An Arena mode introduced in Armored Core: Project Phantasma gave players the opportunity to fight opponents outside of missions for additional rewards. Project Phantasma also introduced the import feature, allowing players to retain their progress from a previous entry when starting a new one.[17] This import feature would become a mainstay of the franchise, with "expansion" titles like Silent Line: Armored Core allowing for importing save data.[18]

(un)Biasedly, it's also better than Dark Souls in almost every possible way.
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White Glint 11 Nov @ 5:57pm 
I'm playing Halo, I'm playing Halo, I'm playing Halo, I'm playing Halo.
Rondaxen 11 Nov @ 5:50pm 
I'm playing Halo right now
Tactictard 11 Nov @ 5:49pm 
Do you know what halo is
White Glint 11 Nov @ 5:46pm 
My milkshake brings all the boys to the yard. Yes, ALL the boys. They will travel by sea, by land and if air, so be it. There is not a boy in the world who could resist my milkshake. My yard will be populated by such large masses you will cower at the thought of having a milkshake like me. Simply put, mine, is better than yours.
Rondaxen 11 Nov @ 5:45pm 
My milkshake brings all the boys to the yard. Yes, ALL the boys. They will travel by sea, by land and if air, so be it. There is not a boy in the world who could resist my milkshake. My yard will be populated by such large masses you will cower at the thought of having a milkshake like me. Simply put, mine, is better than yours.
White Glint 7 Oct @ 6:01pm 
My milkshake brings all the boys to the yard. Yes, ALL the boys. They will travel by sea, by land and if air, so be it. There is not a boy in the world who could resist my milkshake. My yard will be populated by such large masses you will cower at the thought of having a milkshake like me. Simply put, mine, is better than yours.