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Сообщить о проблеме с переводом
lrm's might need one to lockon time
(BTW lrm's are really bad) way to much cover and ecm an dway to long lockon time even with maxed out skills an dyou lose lock to easy when you have to look away from the target even with max target decay skills...
so lrm's are bad for their purpose, you hav eto brawl with them nowaydays to get any dmg out of em
This is maybe fine in T5 matches and you can experience great success against slow mechs in the open.
In most T1 matches, lock-on weapons are simply awful.
This can lead to a new player thinking they are doing great and then hitting a brick wall with their face when they get to higher tiers.
https://www.youtube.com/watch?v=Sn7_ILqVmyA
1 missile per launcher each for the same damage
dedicated ammo per class
WAY more missile health; these are more akin to guided ballistics than LRMs
the thunderbolt's entire purpose is to be a Big Missile, and at the moment they fail at that