MechWarrior Online

MechWarrior Online

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New map
is broken af. can litterally clip thru the terrain and see where the enemy is on the other side of the map. plus i cant be the only one thats tired of seeing it on EVERY MAP VOTE. can we plz pettition the devs or something cuz im tired of just afk'ing or eating the penalty to get out of playing this ♥♥♥♥ map 4/5 matches. like i get yall needed data or whatever but now that its been played a billion times can u just make it a normally weighted map and fix the damn thing thanks.
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目前顯示第 1-6 則留言,共 6
Mr_Puddins 1 月 7 日 下午 2:17 
clipping, seeing through terrain is an issue on multiple maps. Which is a pretty ridiculous bug if you ask me. They shelling out Legendary packages but can't get maps right after ALL this time... smh
spartanspud 1 月 7 日 下午 6:51 
I can only specifically remember being able to see through a HPG wall one time and that's because I pressed myself up against it and turned off my override. It didn't provide any benefit though.
With Luthien it is relatively common to be able to clip through things and see useful spots.
yeah luthien has a LOT of clipping issues. idk i might just be sick of seeing it every game
Shiro 1 月 8 日 下午 10:56 
I think I dislike other things abt Ruthven more.
Heights poor implementation – there's only so many "routes" on upper floor (and many bridges which act as easily shootable chokepoints), yet height diff is such that even 1x jet might not be sufficient in getting up from the river.
Damn trees that block your and only your vision. Unless you move forward to crush them with your feet, probably filling those feet with bullets and lasers in the process.
People repeatedly selecting it over other maps.

Clipping is actually the last thing I paid attention to.
spartanspud 1 月 9 日 上午 2:54 
The trees are very annoying. I think it should be like MW5 where trees are destroyed by energy weapons too.
G I F T G A S ! 1 月 12 日 下午 12:01 
引用自 Shiro
I think I dislike other things abt Ruthven more.
Heights poor implementation – there's only so many "routes" on upper floor (and many bridges which act as easily shootable chokepoints), yet height diff is such that even 1x jet might not be sufficient in getting up from the river.
Damn trees that block your and only your vision. Unless you move forward to crush them with your feet, probably filling those feet with bullets and lasers in the process.
People repeatedly selecting it over other maps.

Clipping is actually the last thing I paid attention to.
yeah i agree with this too, its a very annoying map in its design. seems like people that roll in big premades have figured out how to exploit that poor design to the fullest and thats why its picked 4/5 games.
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目前顯示第 1-6 則留言,共 6
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張貼日期: 1 月 6 日 下午 6:48
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