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http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=176373745&searchtext=mamba
This covers many pet mods that we currently don't have including "Anarch Pets" and has been fixed and balanced by Mamba so it can be trusted.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=693517031&searchtext=thug
This one is newer so it wasn't included in the pet pack above yet it is balanced.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=310273864&searchtext=mini
Also newer and it should be compatible.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=299733197&searchtext=book
Another one to consider.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=659570026&searchtext=pet
Adds an armored raccoon pet.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=138353361&searchtext=stash+scrolls
Utility Mod: Allows access to the Stash and Shared Stash while outside of towns.
it gives 3 sockets and 5 enchants... much more balanced and better access than 5 Sockets Mod... and probably best to place in Spicy since it's rather powerful for Vanilla.
So yes it's a good replacement for Sockets.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=144969748&searchtext=fisherman
Adds fishing spots to dungeons... we previously had this in Alpha and the one below:
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=433469898&searchtext=fishing+add
This adds a map marker to fishing spots outside dungeons so nobody will forget where the fishing spots are and adds a fish vendor.
it's worth mentioning their utility since vanilla does not have these features without them.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=202515774&searchtext=difficult
Epic Mod increases all mob, champion values by 100% boss values by 120%
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=136704352&searchtext=boss+brutality
Boss Brutality increases boss values and adds boss bodyguards.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=276773097&searchtext=difficult
This is mainly to remove 50% less of dodge, block, critical chance, parry...
I checked all the stat changes and it's balanced for a difficult game.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=137499319&searchtext=monsters
This seems to be the most reliable mod to increase mob numbers by 2.5 to 5 times more.
This will ensure that there are plenty of foes to battle and it's far more balanced and functional than many other alternatives.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=150242119&searchtext=medium+core
This is a full loss (with-in level) of EXP, Fame, Gold. Some like this soft hardcore penalty.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=143264730&searchtext=grim
This makes random between 12 penalties of death... probably 2nd hardest death mod.
Penalties are 4 cost versions of Town, Door, and Place.
The penalties have different chances so Medium Core is still the most difficult.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=138734488&searchtext=difficult
This is an alternative in place of Medium Core: instead of -100% it's only -10% on death.
This is more forgiving than Medium Core and Grim Gate.
I favor using this since I expect it wouldn't be very fun to lose more than 10% EXP, Fame, Gold every death.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=143150438&searchtext=apocalypse
Apocalypse, Torchfun Ultimate and Part 1 are proven to crash multiplayer so it's better to make "Bitter Difficult Game" harder by using basic mob stat boost mods instead like the ones I recommended earlier.
Fast Quit removes the safety of mistakely mis-clicking the quit button... it solves one problem yet makes another one... I recommend allowing players the choice instead of adding it thereby forcing them to work around this... If Daylight Robbery is being moved to Spicy then Vanilla should have True Mimic... since Daylight includes it.
http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=808955534&searchtext=
reposted by me from the comments and written by "doudley" dec 9, 2016, 3:00am:
I remember using something like Mob Swarm. Going to a corner then suddenly being swarmed by enemies. I had to step away before I can make my move. It was fun.
To make your gameplay more difficult, modifying the graphs and death penalties is the way to go. But enemy spawns are strategic and narrative to the terrain. It would be more fun if the game has more than expected rather than the usual. Although in the long run, it doesn't matter if its more enemies or harder gameplay. As long as the story progression has not been noticebly compromised.
Boss Brutality and Mob Swarm seems more creative and fun but Epic Mod and Eclipse Elite feels more static and yet much balanced overall.
My advice given below.
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I recommend this for Spicy... easy access to power.
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This is a good mod... Unearthed Arcana may not function if this is added but it's a small loss for the large boost this mod offers.
I say Yes.
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Some players like this mod and some others do not...
Our options are:
1. Ignore it.
2. Ask others about this.
3. Add this and wait for feedback.
4. Add this and explain that we intend to keep it.
Whichever option you choose, I'll support your decision.
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