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Nahlásit problém s překladem
I have a strange Issue. when using the shield with S-Thrusters on the IMDC atlas Ship ( https://node2.projectplanet.cn/@steamcommunity.com/workshop/filedetails/?id=388699615 ) and only this one, the thrusters are draining the shield. Note that the ship have a lot of merge blocks but even when disconnected the draining is still here even if there is no damage anywhere when completely drained.
I think I have a problem with your Mod since your Update on May 22nd. Whenever your Mod is in the world, the game sort of "mini crashs", it does not go back to desktop, but the listet stats under shift+F11 dissapear and need a time to reload. This happens in irregular second spaced intervals. Anny thoughts on it? I dont know if something like this gets in to the error log. I would have send it to you if it would have been a full crash.
The world uses the amor ramps mod, may it bee that the new effects have a problem with that?
greetings, 3ee
Recently noticed that the visual effects are not seen on my dedicated server.
Also there is an odd lag issue were server sim speed fluctuates wildly causing rubberbanding.
2. As of yet I could not reproduce any simspeed issues, so I can't help right now in that regard. You can upload your world (like dropbox) and post me a link here though. I have to analyze seperate parts of the code and I have to choose them before runtime, so having a world that reliably lags might help me to identify the issue better. Let's hope it is not one of Keen's own functions that causes it, because otherwise we will be DOOOOMED.
Thanks, ill send our old world we stopped using a week ago.
Note: there are alot of mods, I isolated the airlock mod and the shields as potenial culprits.
i would remove the airlock one too.
makes sense that the new particals would break some stuff.
https://www.dropbox.com/sh/n7bua3nky4pv8wt/AACsIHAaU0XSr9GYCbJwKEoua?dl=0