Total War: ATTILA

Total War: ATTILA

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Medieval Kingdoms 1212AD Models Pack 9
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Etiquetas: mod, Graphical
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2.361 GB
13 JUL 2023 a las 3:43 a. m.
30 AGO a las 4:59 a. m.
11 notas sobre cambios ( ver )

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Medieval Kingdoms 1212AD Models Pack 9

En 1 colección creada por The_Yogi
Medieval Kingdoms Total War 1212
13 artículos
Descripción
One of 9 models packs you need to have to play this mod. This is model pack 9 of 9

If you find your Steam client not updating the mod automatically as it supposed to, unsubscribe the mod, then resubscribe to force Steam updating the mod.

Recommended Mod Loading Order
Medieval Kingdoms 1212AD Scripts
Medieval Kingdoms 1212AD - Custom Cities Beta
Medieval Kingdoms 1212AD Base Pack - Campaign Alpha
Medieval Kingdoms 1212AD Models Pack 1.v2
Medieval Kingdoms 1212AD Models Pack 2
Medieval Kingdoms 1212AD Models Pack 3
Medieval Kingdoms 1212AD Models Pack 4
Medieval Kingdoms 1212AD Models Pack 5
Medieval Kingdoms 1212AD Models Pack 6
Medieval Kingdoms 1212AD Models Pack 7
Medieval Kingdoms 1212AD Models Pack 8
Medieval Kingdoms 1212AD Models Pack 9
Medieval Kingdoms 1212AD Music



======== ASSETS USAGE AND PERMISSION POLICY=========
1. This mod contains both original works made by the team, and Open Source Project (OSP) models.
2. All Original assets, including but not limited to models, textures, 2D images, scripts, that are part of any pack uploaded by the MKTW 1212 team are provided for the exclusive use of the MKTW 1212 mod
3.Any other use must require explicit permission from the modding team itself and without any commercial benefit, whether through the resale of such content or through required donations from third parties.
4.Open source project models have all been provided to the MKTW 1212 under specific conditions by their authors.
5.Any use of Open Source Product Models or derivatives is permissible, as long as their use does not come with monetary profit, is not expressly forbidden by the original creator and does not violate the conditions that the MKTW 1212 team is bound to for the use of these OSP models
========================================================
Discusiones populares Ver todo (6)
9
21 JUN a las 6:03 p. m.
Submods don't work for me
db.nicola93
7
hace 10 horas
HELP Loading new update!
Fuzzy Nova
3
20 OCT a las 8:32 a. m.
new campaign
ManimaL
163 comentarios
jkGwalon 22 OCT a las 3:47 a. m. 
The game keeps telling me the mods are in the wrong order. Seemes like it doesn't recognise the city beta mod anymore. It keeps crashing.
ti1209 21 OCT a las 10:05 a. m. 
In battles horsemen become infantry. In all factions. Is this a bug? All other mods are disabled.
Cee_Jay 20 OCT a las 4:46 p. m. 
I have all mods in the correct order, however when I have pack 9 loaded none of the other 1212AD mods work. Anyone have a fix?
MackDogg1611 15 OCT a las 7:50 p. m. 
Having issues loading into campaign battles. Game freezes and I have to close it through task manager
Zalevva™ 20 SEP a las 12:50 p. m. 
After 121 turns, I've lost ability to have a fall season. Only have 3 cycles out of 4. Kinda shame, because of invested time :/
Zany Jumper 7 SEP a las 11:03 p. m. 
anyone know how to run mods on steam deck, i crash after selecting a faction
a door 4 SEP a las 11:02 a. m. 
Is the mod fixed?
twarns1 29 AGO a las 4:48 p. m. 
CAN WE PLEASE HAVE SHIPS
BLOODPRINCEHB 11 AGO a las 9:47 a. m. 
for those having issues with the mod crashing as soon as you start the game,i had the same issue until i turned all sub-mods off, hope this helps
RaVe 24 JUL a las 8:34 a. m. 
are our coop campaign saves getting corrupted repeatedly because of these frequent tiny updates? kinda painful