Pummel Party

Pummel Party

61,549 个评价
Pummel Punch but better
   
奖励
收藏
已收藏
取消收藏
Mod Type: Minigame
Lock Status: Unlocked
Minigame Tags: Fast-paced
文件大小
发表于
更新日期
30.001 MB
2022 年 12 月 8 日 上午 11:22
2022 年 12 月 14 日 上午 7:05
9 项改动说明 ( 查看 )

订阅以下载
Pummel Punch but better

描述
Super chaotic, punch each other to kill.
1 point per kill

UPDATE:
- Fixed a bug where you would sometimes get stuck in the corner of the map
8 条留言
Nera 2022 年 12 月 27 日 下午 2:42 
Would be better with just 3 rounds
Mekadu 2022 年 12 月 23 日 下午 2:39 
Can you give me the link of the soundtrack in your mini game ? Also great work it's way better than the original :steamthumbsup:
Valdeci ALICATE 2022 年 12 月 14 日 下午 5:29 
bão
The_Orangi  [作者] 2022 年 12 月 14 日 上午 7:07 
I have tried to listen to all the feedback given so far, be sure to tell me any extra feedback you might think of! I appreciate it greatly :)
Rutee4Life 2022 年 12 月 11 日 下午 8:32 
This was really fun. Only odd bugs so far were occasionally getting stuck in the rope and extra pole spawning. It's possible the two are connected but we only tested it twice.
Seegs 2022 年 12 月 11 日 下午 3:34 
Great changes, it's much better now! The only other thing I would change for the time being is how far and the speed people fly off the ropes lol - I literally get lost where I am half the time because i'm flying around like Harry Potter on a damn broomstick.

So if you could reduce the bounce-speed and distance you fly off the ropes drastically (if possible), probably at least 50%, if not more. Otherwise it reminds me of the speedy sabers game where you don't even know where you are and just spam melee.
Seegs 2022 年 12 月 11 日 下午 12:53 
Fun, but agree with other commenter about it being round based. It should be 5-7 rounds. Each kill = 1 point, and the winner of each round gets 2 points.

Also I think for versatility and replayability you should increase the size of the arena about 30-40%. It'd still be chaotic, but includes some fun juking moments and strategy.
NazzGG ♛ 2022 年 12 月 11 日 上午 8:52 
Good idea, as a suggestion it is better without respawn and at 3 or 5 rounds, the one with the most kills wins