Enderal: Forgotten Stories (Special Edition)

Enderal: Forgotten Stories (Special Edition)

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Enderal Class Combinations
By rpaxa.
A combined list of all the class combinations, including the new ones added with Forgotten Stories, reposted for convenience.
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Intro
This is a repost of my original guide relating to all of the available class combinations in Enderal: Forgotten Stories.

In case you don't know already, the wiki [en.wiki.sureai.net] states that 'some of the disciplines share special affinities. From level 19+ on, the two disciplines with the highest number of AND a minimum of 10 Memory Points invested into each of their Memory Trees will unlock a special class, granting bonuses to some of your stats and skills, as well as certain special effects. Only one special class can be active at a time, and putting more Memory Points into a third discipline can change the active special class.'

It has also been stated to be possible to change your class if you gain more points in another combination. So for example, having 10 points in Elementalism and Sinistrope will grant you the Black Mage class, but then putting 11 points into Keeper will change your class from Black Mage to Dark Keeper instead. The prompt to change classes will appear after you exit the meditation area after a few moments, giving you the option to keep your current class, or change to another class.

Enderal Classes
The following classes were included at the launch of the original mod, and cover the combinations of the Rogue, Warrior, and Mage classes.

Disciplines
New Class
Bonuses
Elementalist / Thaumaturge / Sinistrope and Trickster
Arcane Archer
Boosts Archery, Elementalism and Light Magic.
An arrow fired during the effect of "Eye of the Storm" will be followed up by a Spectral Arrow which briefly paralyzes the target.
Blade Dancer and Infiltrator
Assassin
Boosts Stealth, One-Handed.
You move much more quietly and gain an additional 10% chance for critical hits.
Keeper and Sinistrope
Dark Keeper
Boosts HP, Heavy Armor, Entropy.
Successfully using "Devour Soul" will briefly increase your Entropy spell damage.
Blade Dancer and Vandal
Blade Master
Boosts HP, Stamina, One-Handed, Two-Handed.
Permanently increases your melee damage.
Elementalist and Vandal / Keeper / Blade Dancer
Battlemage
Boosts HP, Mana, Two-Handed, Heavy Armor, Elementalism.
Killing an enemy with "Shock Nova" briefly increases the damage of your spells and weapons by 8%. Stacks 3x.
Blade Dancer and Keeper
Blade Breaker
Boosts HP, One-Handed, Carry Capacity.
Your hits will decrease the damage resistance of your enemies.
Sinistrope and Infiltrator
Shadow Dancer
Boosts Sneak, Entropy, and Psionics.
Enemies you kill while marked with "Ghostwalk" will rise as your minions to fight for you.
Elementalist and Sinistrope
Black Mage
Boosts Mana, Elementalism, Entropy.
"Shock Nova" will absorb some of the HP and Mana of your enemies.
Thaumaturge and Keeper / Vandal
Seraph
Boosts HP, Mana, Heavy Armor, Light Magic.
Possesses no Special Ability.
Trickster and Vagrant
Swashbuckler
(Used to be called Well-Travelled One)
Boosts Stamina, Light Armor, Archery.
Every "Fire Arrow" you fire will cause an additional small explosion.

Credit to the wiki [en.wiki.sureai.net] for information.
Forgotten Stories Classes
The following classes were added with the re-release on Steam of Enderal:Forgotten Stories, and include all the combinations with the new Lycanthorpe and Phasmalist classes. It is also worth noting that the Lycanthorpe class combinations have unique looks for each transformation.

Disciplines
New Class
Bonuses
Lycanthorpe and Infiltrator
Throat Ripper
More sneaking damage in Wolf Form.
When sneaking in Wolf Form gain invisibility for a short time (60s cooldown).
Lycanthorpe and Vagrant
Drifter
Brewed Chemica are stronger.
You can have up to 3 Chemicas active at once.
Lycanthorpe and Vandal
Brute
Increase claw damage by 7.
Every kill gives 5% damage buff to a max of 25%. after 7s without a kill the buff is removed
Lycanthorpe and Sinistrope
Ravager
Increase movement speed by 7.
Grants the active ability "Massacre", which lets your attacks absorb some health for a short time while in Wolf Form.
Lycanthorpe and Thaumaturge
Scourge of the Woods
15% more life and armor while in Wolf Form.
Grants the active ability "Colossus", which briefly increases size, resistances, armor and health in Wolf Form
Lycanthorpe and Elementalist
Druid
Elemental Chemica have more effect.
Emit a Shock Nova when transforming into a Wolf.
Lycanthorpe and Phasmalist
Soul Caller
Increases Alchemy and Enchanting by 5.
Your Apparition also transforms into a Wolf.
Phasmalist and Infiltrator / Trickster
Ghost Blade
Increases enchanting, sneak and archery by 6.
After you perform a sneak attack, your apparition teleports to the enemy and also attacks them.
Phasmalist and Sinistrope
Spectralist (Previously Ritualist)
Increases Mana by 20, enchanting and entropy by 6.
Your Apparition is strengthened if you have a summoned creature.
Phasmalist and Vandal / Keeper / Blade Dancer
Spectral Warrior
Increases One-handed and Two-handed by 6, and entropy by 7.
Your stances also apply to your Apparition (max. 1).

Credit to u/Krusel-14 for information.
Extra Thanks
Thanks to sinhakcer for pointing out a missing class.
Thanks to คгιтн тнє нยηтєг for pointing out a missing class combination in the Battlemage description.
Thanks to IMMORTAL COKEFIEND for pointing out an error in the Druid description.
Thanks to Winbros_XP for pointing out the Dark Keeper damage boost only affects Entropy spells.
Thanks to SoulMan for pointing out a class rename.
Thanks to r0n1n for pointing out an error in the Druid class.
15 Comments
LordLustyPie 13 Sep @ 10:55pm 
Wow I just picked The seraph without even knowing it for my first playthrough and It gives me boosts that amazing. Currently a keeper/vandal with some phasmalist so I can upgrade my enchanted weapons to do more damage. I got a health steal dagger really early on iron path so it gives me 12hp every hit, I don't have a single memory point in one handed and it still does 32 damage with that 12hp absorb. But my main weapon is the giants bloody warhammer doing a fat 72 damage rn.
Nakomashi 16 Feb @ 7:19pm 
pretty cool!
Winer Soldier 21 Apr, 2023 @ 2:39am 
Your class can be found in the hero menu? I never really noticed it. I was just a regular ranger swordfighter, nothing special.
nzguzzi 7 Aug, 2022 @ 12:53am 
Love the game but I really want that sword/spell class that can do it all. I feel melee gets a bit shafted in this game with the way casters keep casting while running backwards.
Anyone have a heavy armor/melee/spell build they love?
75 kg of self-control 16 Apr, 2022 @ 3:00am 
then tell which of these classes are playable on max difficulty
KongoOtto 27 Aug, 2021 @ 12:37pm 
and where can i find the skilltrees?
Terminus 5 Aug, 2021 @ 8:28pm 
There's a mod that (currently) "includes 14 new affinities that work along with the 20 vanilla affinities for a grand total of 34 classes in Enderal" ( KataPUMB New Affinities - https://www.nexusmods.com/enderalspecialedition/mods/190 ); it's also compatible with the Enderal Gameplay Overhaul using a Patch ( https://www.nexusmods.com/enderalspecialedition/mods/198 ); an example of a new class: Thaumaturge + Sinistrope = Rift Mage
KaiserKristo 22 Jun, 2021 @ 11:53am 
convenient indeed. tyvm
Блёдэ Хойнэ 29 May, 2021 @ 12:27pm 
add in Russian, please
rpaxa.  [author] 11 May, 2021 @ 5:01pm 
afaik sinistrope and thaumaturge have no synergy