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Publicada: 21 de out. às 10:46

I'm kinda conflicted about it, based on prologue demo I played a while ago I expected something different, the game is much more linear than it felt in that demo. Most of the time challenge comes from precise parkour rather than navigation and managing your stamina, usually the path forward is just the one with most pipes on it so finding it proofed to be no chalenging at all. it can still be a lot of fun tho, just not completely what I expected/wanted
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