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Recomendado
0.0 horas nas 2 últimas semanas / 196.4 hrs em registo (56.3 horas no momento da análise)
Publicada: 6 ago. 2020 às 11:49
Atualizada: 28 dez. 2020 às 14:32

Análise de Acesso Antecipado
Some updates have come to the game since I last reviewed this, adding more variety, a beacon system and the start of what I hope to be a decent way-point system as well.

The addition of the 'Log Book' also speaks for a possible story line, or at least some more depth in the game play, (Side quests.)

All in all; certainly going in the right direction, just hope it keeps on going.
As it is, it's certainly has enough to satisfy me; if you're okay just building and farming resources, I'd certainly consider buying it. If that's not enough for you... Perhaps wait a little longer and see where it goes from here.


Previous review below:

The game has lots of potential, but the pieces that are missing are... The basics:

A compass to find your way around.
A map of some form.
Character progression. (No armour available, and a starter weapon and end-game weapons...?)
Some incentive to actually play the game? (Story Line, an end goal?)

I've played for 50+ hours, and enjoyed most of the time. At the point that your ranging further from 'home' to find... Resources (People who've played know what I mean.) It just becomes tedious to find your way back without even a compass: Your character is supposed to be mechanic, surely a compass isn't too advanced for them to make?

I don't regret buying the game, and it is still EA, but I'm not sure I could recommend it like this...
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