Dan Cooper
Tukwila, Washington, United States
Currently Offline
Myths and legends die hard in America.
“We love them for the extra dimension they provide, the illusion of near-infinite possibility to erase the narrow confines of most men's reality. Weird heroes and mould-breaking champions exist as living proof to those who need it that the tyranny of 'the rat race' is not yet final.”

― Hunter S. Thompson, The Great Shark Hunt: Strange Tales from a Strange Time
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Review Showcase
503 Hours played
This is project zomboid. An isometric sandbox zombie survival simulator. This game, in my opinion will give you the most authentic simulation of an actual zombie apocalypse that you will ever find. You'll worry about your food supply, how long the power/water will be on, disease, shelter, finding a car, fuel, building, etc... all the things you see groups worrying about in the zombie movies, you'll put in hours gathering the essentials, making a safehouse and reaching a point where you feel like you might actually survive.... and then you get bored, make a risky trip and get torn apart.

This game has had a long development, but very consistent content drop rate. There are many more features to come, including NPC's that have personality and will form factions/try to survive.

The multiplayer for this game is top notch, there's hundreds of variables you can tweak to make the world deteriorate slower or faster. For example, we rented a dedicated server, and calculated out the days so that with our server running 24/7 we will have a week of IRL time, playing after work in our gaming sessions, to brace for the power and water shutting off in game. This is also when the zombie hordes will reach their peak.

As we play we feel the world get worse, looting trips get more dangerous, and fools die off (and/or stop playing), vines grow up the walls of houses, cracks appear, roads get overgrown, and nature takes over...

We try to spread out the work, building, gathering, scavenging, cooking, killing, so that the soft skills of our characters are diverse. Hoping that we are able to survive the next coming winter with the only power coming from salvaged generators and looted fuel.

It feels very authentic, give this game a chance. The UI is difficult to learn, but once you learn it, the game tells the most amazing stories. Very fun with friends.
Favorite Game
1,044
Hours played
52
Achievements
Review Showcase
1,044 Hours played
I love this game, I love it so much... from the art, to the difficulty, the trolling, and everything in-between. I want this game to be developed into a 60$ title with a massive expansion and enhanced multiplayer, I would throw so much money at this company if I could. I semi-stalk these developers on their official discord.

Barotrauma is a bit like FTL, rimworld, SS13 and other complicated semi-survival multiplayer (or singleplayer) games. In that there are several very in depth mechanics in the game, all kind of working together to create an experience, and a story.
It has massive depth and complexity that is masked under hilarious 2d sprites with ragdoll physics.

The overall goal to (very broadly) get the sub from one end of the level to the next, while accomplishing whatever objective, or just trying to reach the next stations through several levels of "natural formations". Things can degrade on the sub, electronics, mechanical parts, there can be breaches from monsters (and there are many monsters), or the captain crashing the sub and will require constant maintenance. So teamwork is a must if you want to complete the level. However, because of the complexity of the subs workings, it's also possible for people to easily sabotage things.

Griefing, especially in public games, is VERY common. This alone makes this game not for everyone.


That being said, if you think this dark, unforgiving environment under the frozen ice on one of Jupiters moons sounds fascinating. You'll find a videogame experience here you may have never had before.

UPDATE: This game continues to make amazing progress, new major content every few months. Highly suggest it if you're looking for co-op survival horror and resource management. The campaign just keeps getting better, and there's a million different mods to change the gameplay up.

1.0 is amazing, and has added an entirely new level of depth.
Items Up For Trade
3,719
Items Owned
30
Trades Made
826
Market Transactions
Awards Showcase
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193
Awards Received
107
Awards Given
Recent Activity
9,734 hrs on record
last played on 18 Nov
118 hrs on record
last played on 18 Nov
544 hrs on record
last played on 14 Nov
Chantel 16 Mar @ 4:49pm 
another one bites the dust :stars:
Chantel 2 Oct, 2023 @ 5:21pm 
:8bitheart:
Videogames 28 Mar, 2023 @ 9:06am 
when the impostor
42:38 30 Jan, 2023 @ 8:53pm 
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▄▄▄▌▐██▌█ Dota 2 - 8k hours achievement delivery
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Big Daddy 7 Feb, 2021 @ 10:15pm 
I am commenting on your profile for the achievement. Thanks for taking one for the team like you always do!
ArdaYG 31 Dec, 2020 @ 9:46am 
Şimdiden iyi seneler... 2021 buna zerre benzemesin, çok epik, inanılmaz güzel bir yıl olsun. Sevgiler ^^