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正在显示第 41 - 48 项,共 48 项条目
有 5 人觉得这篇评测有价值
总时数 38.9 小时 (评测时 4.0 小时)
Review:
The gang's all here! Everyone from earlier installments in the series and some new ones are playable in this game. Xrd -SIGN-'s missing a lot of these chraracters, and -REVELATOR-'s still going to be missing a fair amount of them as well. If you play this game locally, you're going to have a lot of fun, but don't expect to play it online. For one thing, the community's moved on to Xrd, now that that's finally out on Steam, and secondly, the netplay in this port is bad. It turns the game into Street Fighter, it's just that slow. But judging the game on its own merit, it's easily one of the best fighting games ever made. You can't go wrong buying this.

Pros:
The graphics are the same as you remember them, but don't scale well at higher resolutions.
Best soundtrack in the series.
It's Guilty Gear at its finest.
The netcode is decent.

Cons:
Audio quality seems tinny compared to the console version. I don't know what's up with that.
发布于 2016 年 3 月 10 日。 最后编辑于 2016 年 11 月 27 日。
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总时数 14.2 小时 (评测时 9.7 小时)
It might not look like much, but it's probably the most fun casual fighting game since Super Smash Bros. It's simplistic in its design, doesn't do anything unnecessary, has a kickass soundtrack, and it's like baseball. If, in baseball, the object of the game was to hit every other player with the ball.
发布于 2016 年 1 月 14 日。
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有 1 人觉得这篇评测很欢乐
总时数 7.1 小时
Mortal Kombat Komplete Edition brings all the DLC from the consoles to PC for free, along with the game itself, of course, but it's not without its glaring, gargantuan flaws.

Pros:
It's Mortal Kombat (9) Komplete Edition, so it's got all the blood and gore you'd expect.
You can play as Freddy Kruger.

Cons:
Mortal Kombat X is out.
Tons of bugs: http://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=323185654
Said bugs will probably never get fixed because Mortal Kombat X is out.
Story mode's cutscenes are super compressed to the point the audio is horribly tinny and quiet.
Netplay is REALLY weird. I tried to play with a friend of mine, who'd bought the game for me, but neither of us could make a lobby (private or otherwise) and when we joined the same existing lobby, neither of us could see the other, most of the time. We only got to have maybe three matches together and they were all laggy, too.

Recommendation:
Buy Injustice: Gods Among Us or Mortal Kombat X instead. Injustice has all its bug fixes and anything that hasn't been fixed in MKX is likely being fixed. Netherrealm is likely just going to put this game behind them.
发布于 2016 年 1 月 13 日。
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有 47 人觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
总时数 805.8 小时 (评测时 505.9 小时)
This game is by far the best fighting game on Steam. Given, the PC port still has some bugs, but it's still only been out a month, and they're working on fixing them. So, why is this "by far the best fighting game on Steam," according to me? Well, it's got the best of both worlds.

Pros:
It's got the footsies and execution of Street Fighter.
Easier and way more fun combo system that still makes sense
It's got the speed and pace of Guilty Gear and other anime fighters.
3D graphics that look 2D to the point you won't believe they're really 3D.
Kickass heavy metal soundtrack.
Excellent netcode.
Lobby kick feature now works!
Most bugs have been fixed!
Elphelt.

Cons:
If you didn't buy this game before 2016, you won't get the DLC for free.
Connection requirements when making a lobby doesn't seem to work. Other bugs have been fixed, though.
Elphelt.

10/10.
Buy it. Seriously. If you're still reading this, you're not buying it hard enough.
发布于 2015 年 12 月 29 日。 最后编辑于 2016 年 9 月 19 日。
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有 2 人觉得这篇评测有价值
总时数 391.3 小时 (评测时 153.1 小时)
10/10 IGN, would Half & Half Hard Mode again.
发布于 2015 年 11 月 4 日。
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有 7 人觉得这篇评测有价值
总时数 0.5 小时
Lemme get this out of the way first. Even though Steam says I've only played this game for half an hour, it doesn't account for all the time I spent on it when the game was new, nearly ten years ago. I have some pretty fond memories of playing it with my friends, but it was in the barrage of all the different MMOs we tried together and we didn't really tend to stick with any of them all that terribly long.

A lot of the MMORPGs from that time played similarly and bled together to the point you really couldn't tell that much of them apart, and while DOMO was no exception to that, I liked it for its unique job system. You can change jobs at any time in the game, level up that particular job enough to learn skillsets from that job permenantly and use them with other jobs. Essentially, it's a game where you hybridize your job classes, much like Final Fantasy V.

That being said, there's really not much else that sets this game apart from other MMORPGs, and it suffers for that now as much as it did then. So it's not just that it's dated (though it most certainly is), it was just never that interesting to begin with. The job system was great, the game itself just wasn't strong enough to support it. For a while, the North American server cancelled the game and it could only be played in Europe and other regions, so it's frankly kinda surprising to me to see it on Steam all these years later.

Would I recommend it? Sure, but it's not for everyone, and it probably won't appeal to many people anymore. But it does have flirty zombies. That alone might make the game worth playing for, at least for a little while.
发布于 2015 年 8 月 16 日。 最后编辑于 2015 年 8 月 16 日。
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总时数 12.1 小时 (评测时 10.6 小时)
Two years after the release of Mortal Kombat (9), Netherrealm managed to make another great 3D fighting game. This is the game that introduced interactables, and while it's not the first to feature stage transitions (Dead Or Alive did), this game does them the best. The stage transition attack animations are so hype and the damage dealt to your opponent in the process does a lot to reflect that. Another new mechanic introduced by this game is the wager feature, which allows you to bet a portion (or all of) your super meter in a clash with your opponent. Whoever bet the most meter wins the clash. You tend to see these performed more in competitive play than supers, but the supers look and feel great, too.

Injustice has a great cast of heroes and villains to chose from and anyone who plays this game is likely to find one they gravitate towards quickly. Unlike most fighting games, Injustice is real easy to pick up and play, but like most fighting games, difficult to master. It features two sets of control schemes; one for beginners to the genre who might not be able to do complicated motions such as DPs and one for veterans who can easily pull off some of the more complex stuff from fighting games. Combos aren't a pain to pull off, either. Everything in this game feels so intuitive, it's no wonder it's such a popular game. I'd have a lot more hours on this game if more of my friends played it, though.

Lastly, I've gotta cover the game's story mode. It's a huge campaign with hours of gameplay and storytelling on levels you wouldn't from a fighting game. It also gives you time to learn the vast majority of the characters from the cast because it has you switching between them as the story goes on. So if you just picked up the game and haven't gotten confident enough to start playing online or even found a character you're good with, story mode's a great and entertaining way to figure it out.

Pros:
Technical, but approachable
Great cast of DC heroes and villains
Meter burn button lets you hit confirm special moves into heavier hitting ones
Stage transitions, supers and wagers all look awesome
Helpful tutorial
Even if you're not into fighting games, you'll wanna play this for the story mode if you're a DC comics fan
This version has all the DLC for free!

Cons:
Not enough people play it
发布于 2015 年 5 月 16 日。 最后编辑于 2015 年 5 月 16 日。
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总时数 832.9 小时 (评测时 762.4 小时)
3D Street Fighter games only get worse after this one.
发布于 2015 年 5 月 10 日。 最后编辑于 2024 年 4 月 19 日。
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正在显示第 41 - 48 项,共 48 项条目