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Análises recentes de kokinoko

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A apresentar 1-10 de 12 entradas
Ainda ninguém achou esta análise útil
52.2 hrs em registo (42.4 horas no momento da análise)
The world of Crossout is one of blatant tech heresy. Scavengers are no better than vile ork xenos, slapping together odd bits and somehow expecting them to work. And the only rule is "more dakka" so if you die it's only because you didn't have enough guns welded on.
Even fouler heresies lurk in this barren scrapworld, for there have been reports of daemonic, sentient AI machines capable of infecting and devouring vehicles.
The absolute worst thing of all, however, is that nobody has uploaded a Baneblade to the exhibition.
1001/1010 (I'm docking a point here only because I want to craft more of the mundane body pieces and you cant, you have to rely on whatever random collection of parts you get from leveling up with the factions, and some parts can't be traded in the marketplace).
Publicado a 1 de Junho de 2021.
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Ainda ninguém achou esta análise útil
15.7 hrs em registo (12.8 horas no momento da análise)
Análise de Acesso Antecipado
For an alpha, this is absolutely fantastic. It surpasses beta standards, and is till better as it is right now than most "complete" games I've played in recent years. The only bugs I've had so far are connections with the belts being a little wonky when you're trying to angle them and satisfy the steepness requirement while also making sharp turns. Electrical wires and shrubbery seem to not care about object collision most of the time.
The only actual issues are the xenos AI. Sometimes it can't make up its mind what it wants to do (when its options are to pause, run circles around you, or charge straight at you, and instead it does this glitchy little zigzag dash in a random direction can be amusing). Then there are the big bois.
Boy, are they big. And bouncy. But after exhaustive efforts to trap them within a three-story perimeter wall, they just sort of... walked through it. It wasn't even walls, but entire room-sized blocks. I think it got mad it couldn't keep walking back and forth across the same hundred or so meters of clifftop grasses.
My favorite thing, besides screwing around with basebuilding and getting near constant fuse trips (havent unlocked anything better than a leaf burner yet), is a tossup between the slug on Pride Rock (that took some work to get to), and the magical, mystical 'S' every '90s kid learned to draw by third grade. Enshrining such an important part of my childhood like that almost had me in tears.
Publicado a 18 de Julho de 2020.
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Ainda ninguém achou esta análise útil
0.9 hrs em registo
Remember those moving block puzzles from Zelda? Ever feel like those were too easy, too short? And also that you wanted to romance a few demon girls along the way?
That's the whole game.
Rejoice, for thy wicked desire is cometh upon thee!
Publicado a 13 de Junho de 2020.
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2 pessoas acharam esta análise útil
7,476.6 hrs em registo (5,510.5 horas no momento da análise)
It's simple and clean, allowing you to focus on writing without any crazy formatting options to distract you, and a pleasant dark theme that's easy on the eyes (and laptop energy consumption, if that matters much). The side tab gives convenient options to have notes up or images to reference as you go, rather than cluttering up the screen with extra windows. Separate tabs for individual chapters make it easier to organize yourself.
It can get a little quirky sometimes (opening up entirely minimized for no apparent reason when starting the program) but there's no real issues. It's a simple and convenient text editor where the focus is on the writing, not a bunch of extraneous options you'll never actually use since this isn't for tailoring up fancy documents. Multiple options for exporting your work is another convenience here, though I haven't used those.
Cloud saving options for individual projects is a huge plus.
Publicado a 7 de Dezembro de 2019.
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1 pessoa achou esta análise útil
4 pessoas acharam esta análise engraçada
12.3 hrs em registo (2.5 horas no momento da análise)
Unreal engine arena fights, but its also a bullethell, and the best BFG (Big Effing Gun) simulator. I am 100% certain Imperial Space Marines use this as a combat simulator.
Publicado a 31 de Março de 2019.
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3 pessoas acharam esta análise útil
0.1 hrs em registo
Análise de Acesso Antecipado
I absolutely suck at ubermosh games, but they're too damn good not to keep playing. Seems like this round is splitting up the abilities in a more challenging fashion, and I'm seeing a lot less gun drops, which leaves us to focus on not dieing instead of trying to pick up the right guns. Music and gameplay is as solid as ever even if it is still early access (the right-click for the sword had me confused for the first few seconds though).
If you haven't played an ubermosh yet, this is a good one to jump in on. If you have, I shouldn't need to convince you that it's worth the money. Stop reading reviews and start playing!
Publicado a 4 de Março de 2019.
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2 pessoas acharam esta análise útil
0.8 hrs em registo
I played this while wearing my DDLC Monika "Delete" t-shirt...
And this story hit me harder than DDLC ever could. It was too real. This isn't a game simulating some ancient messaging system, this was pages out of my life torn from my heart and soul and mercilessly plastered across my computer for everyone to read and "play".
I tell you, those fifteen minutes on my first blind playthrough were no game. It was cool at first, seeing how legit it was, but when it got MORE legit, when it became TOO REAL... I honestly forgot I was playing a game. This ♥♥♥♥ hits way harder than it should... to someone who lived this life.
All you kids born AFTER this era really can't appreciate this - not for the story itself, because that applies pretty much universally, but for all the subtle nuances and references. I mean, if you never had a point in your life where "yo yo yo!" was a perfectly legitimate and serious way of greeting other kids, then you're too young or too old for this game.
Publicado a 10 de Fevereiro de 2019.
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1 pessoa achou esta análise útil
1.8 hrs em registo (1.1 horas no momento da análise)
Garbage. Absolute garbage.
The worst part is that 3/4 times you try to run the game, then ancient java style window doesn't load the the actual game screen. I haven't seen problems like that since the early nineties, playing java games on sketchy websites.
Then, when I exit the game and attempt to uninstall, steam can't do that because supposedly the game is still running. I've been through my active processes and services repeatedly, and THERE ARE NONE related to the game, unless it somehow decided to latch itself to an svchost. Can't get rid of it, can't delete it, can't restart it... I can't even portray how disgusted I am with the program and its designers, never mind how disappointed I am in the game itself.
If for some gods-forsaken reason you actually DO want to play this and actually do something in it, well, prepare to waste money. Pretty much everything requires cash-shop purchases, or you can just wait a couple years slowly building up your population in the hopes of actually being able to play it someday.
Publicado a 20 de Outubro de 2018.
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Um developer respondeu em 13 nov. 2018 às 9:39 (ver resposta)
Ainda ninguém achou esta análise útil
0.8 hrs em registo (0.6 horas no momento da análise)
remember being a little kid, alone and bored at home all day during summer vacation? when you wander the house as though somehow, something NEW will be found to play with... and all you come up with is this ancient, broken am/fm radio with no antenna. so you fiddle with it, trying to jerryrig some batteries into it that dont fit, trying out a fork as an antenna, and so on... ultimately coming up with nothing but some sparks and maybe some static. and you just want your dad or your mom to come home already and play with you...
Publicado a 10 de Novembro de 2016.
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4 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
771.2 hrs em registo (117.2 horas no momento da análise)
Be a space ninja. In space. As a ninja.
Publicado a 7 de Agosto de 2016.
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A apresentar 1-10 de 12 entradas