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Artanis 님이 최근에 작성한 평가

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1명이 이 평가가 유용하다고 함
기록상 25.6시간 (평가 당시 12.5시간)
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Cheap and a lot of fun. Starts slow (the first 10mins) but then spikes the interest.
2022년 2월 21일에 게시되었습니다.
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11명이 이 평가가 유용하다고 함
기록상 1.9시간
Started this game back in the 2009-10 era with the NosGlobal server, loved it and grinded to the top, all fun. Then that server closed and they merged it with the NosUK server, right now it is running 2 different servers one for UK (a graveyard, be happy if you find a player around) and the US (the populated one), items/characters in different servers are NOT shared. Currently i have over 1Bil+ worth of items in the UK server, all useless since its dead.

Pros :
Great storyline.
Great gameplay.
Very very deep and complex fight mechanics.
Huge number of classes/ jobs, suited for whatever role suits you the best.
No hardlock 'roles', a Swordsman can use another job (known as a 'Specialist card') anytime freely to switch between tanking or damage or a disable heavy approach.
Plethora of equipment and jobs ( 5-6+ unique jobs per class currently)
Automated events known as Instant combat(IC) and Ice breaker (IB) every 2 hours.
Highly customizable equipment add-ons known as Shell properties, effect your job attributes/damage types etc
Highly customizable upgrade system for jobs, personal choice to upgrade one's HP/Attack/Elemental attack or Defence.
Plenty of stuff to do, you wont get bored in this game.
PvP dedicated maps with anonymous player tags, murder all you want.

Cons :
Gameforge is known for its money grabber image, this game is no different, heavily pay to win as expected.
You will NEED to spend a big portion of your daily time playing it or risk (certainly) lagging behind compared to others.
Although labelled F2P, most daily use items (eg. 2x EXP for 1 hr item) are only available in cash, other players sell them for gold (the ingame currency) but you got to play alot (6-7 hrs/day on avg, also depends on your level) to be able to afford them.
Heavily favours re-sellers/commerce based players, if you do not like re-selling or keeping tabs on the marketplace, no point.
Very grind heavy in the later parts of the game.
Annoying quest at times, like mining some grass for 30mins.
Job upgrades after a certain point becomes the sole gold drain.
Imbalanced classes.
Imbalanced jobs, some jobs will outright own everybody after a certain point, and you are too deep into the game by that time that re-rolling to other class is simply out of the question.
Huge commitment, you constantly think about missing your ICs every 2 hours.
Non-friendly community, exceptions exist. (Top guilds or Families are exclusive, some based on nationality/language)
Don't even think to PvP without a ton of money or years invested, people will outright own you. (literally 1 hit your lv80 char)

Conclusion :
As someone who has almost over 10k hours in this game over the span of a decade, don't play it seriously or with some aim to be at the top. Fun for casual play with friends.


2020년 8월 31일에 게시되었습니다.
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