Zan
Amirullah Izzan   Japan
 
 
//====================================================================
void ShowIntro()
{
EN/JP/ID

auto realperson = std::dynamic_pointer_cast<RealPerson>(person);
if(!realperson) return;


英語/日本語
ザンと言います
メイン垢。サブ垢はこちら || Sub Acc : https://node2.projectplanet.cn/@steamcommunity.com/id/amirullahizzanid/

//====================================================================
:praisesun: :tobdog: :tobdog:

Message me or comment for add friend!
フレンド追加はメッセージ・コメントしてね!

:winterbunny2023: :winterbunny2023: :winterbunny2023: :winterbunny2023: :winterbunny2023:

//====================================================================
・C++・C#・UE5・ Unity・Bash・Assembly・HTML・CSS・JS
・Game Dev ゲーム開発・Programming

:winterbunny2023: :winterbunny2023: :winterbunny2023: :winterbunny2023: :winterbunny2023:

I study game & program for life. Currently playing in JP servers.

:tobdog::tobdog::sans::sadMio::sadMio::sadMio:
Personal Info
:aoiMME::aoiMME::aoiMME::aoiMME::aoiMME::aoiMME::aoiMME::aoiMME:
:sumireMME::sumireMME::sumireMME::sumireMME::sumireMME::sumireMME:
:sachi_komine::sachi_komine::sachi_komine::eaglegag::sachi_komine::sachi_komine:
:eaglegag:
:happypopo:
:btd6thumbsup:
}

//====================================================================
auto farewellMsg = [](){ return "よろしくです。:tobdog:" ;} ;

//====================================================================

int main()
{
ShowIntro();
printf(farewellMsg);
return EXIT_SUCCESS;
}
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Zan 25. juli kl. 19:10 
@zhiyazhisui おいw
zhiyazhishui 25. juni kl. 20:46 
と 友達美味しい!
Zan 21. apr. kl. 16:25 
@SushiGang wどうしたの
<3 8. apr. kl. 2:01 
ともだち
Zan 10. jan. 2021 kl. 16:43 
*7000
⊹ Lukihiko 9. jan. 2021 kl. 3:25 
+rep can spray with 3200 dpi in csgo lol