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Recensioni recenti di Guyuk

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1 persona ha trovato utile questa recensione
16.7 ore in totale (13.0 ore al momento della recensione)
I dunno, I just love running around and hunting captains. There's a story mode?
Pubblicata in data 24 dicembre 2021.
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Nessuno ha ancora trovato utile questa recensione
20.8 ore in totale (10.6 ore al momento della recensione)
If there was a so-so button, I would press it. Long story short, its fun when it works. But its not always working. I've run into some mission-critical weapons dropping where you can't get them, Unreal Engine crashing, and others. But I think the gunplay is fun, its fast-action, and I'm just a sucker for a good looter-shooter.
Pubblicata in data 8 maggio 2021.
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2 persone hanno trovato utile questa recensione
0.1 ore in totale
The first time the flipper spun backwards and let the 'ball' get lost, I scratched my head. The second time, I made frustrated sounds. The third time, I quit and uninstalled the game.
Pubblicata in data 8 gennaio 2021.
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Nessuno ha ancora trovato utile questa recensione
6.3 ore in totale (4.2 ore al momento della recensione)
I had to think hard about whether or not I wanted to recommend this game or not. Its one of those "two-and-a-half to three stars' moments.

Now I have to explain that I'm one of those people who were playing ADOM since early-days. I spent countless hours and spent dozens on dozens of characters to their eventual deaths. And that is something you have to get used to in this game. Your characters die. When they die, they're gone for good. Shiny gear. Nifty abilities. Everything. Gone. The only thing you'll have to remember them by is their entry on your personal high score board reminding you that your best character died on level 5 of some hole in the field because he/she died of the black plague because you ate a kobold corpse on the ground.

I'm resisting the urge to ramble on and on here. ADOM really is a good game! Its wonderfully complex yet simple in its premise. There is no real story involved. 'Go and fight Chaos'. They drop you on the world and wish you good luck. The overworld is always the same. And the dungeons you dive into are always random. But this time, instead of the ASCII characters representing yourself, enemies, and items on the ground, you have a nifty little graphical representation. And in the 'old' game, you had to memorize a LOT of hotkeys, as combinations of letters with alt/shift/ctrl were what you had to press to perform actions and bring up menus.

But that's the rub. The GUI (that's Graphical User Inferface), in my opinion, is about 75% of what you're buying here. Yes, there are a few different modes you can play in. Yes, you can now play by using the mouse and right-clicking to bring up a menu of things you can do instead of remembering its keystroke to make it more forgiving for newbies learning how to get around - though the game itself can still be brutal. But when you get down to brass tacks, you're buying cosmetics.

That's why I wavered on the tumbs up and tumbs down. I love ADOM. It's a relic from junior high through college for me. But are you willing to drop more than $10 for what adds up to little more than polish? I did, for the nostaliga. But it might be a touch stiff for others when they could have gotten the original ADOM for free in the past.
Pubblicata in data 17 novembre 2015.
Questa recensione ti è stata utile? No Divertente Premio
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