Korgz
Korgz
 
 
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final mission team
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final stats
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113 ώρες παιχνιδιού
Warhorse Studios has created epic medieval cRPG. It has a grand story with a great depth of content and a large array of quests. It is an unforgettable cRPG with great characters and also solid writing.

I just finished the main story, all the sidequests and all of the DLC. The first 10 hours had a few frustrations i.e. learning how things should be done like carrying a torch at night and making sure you both eat and sleep well. I also learnt not to overindulge in alcohol - after getting drunk in Talmberg and having to walk to Rovna on foot to continue the main quest. After 20 hours I was proficient in most of the systems and enjoyed participating in the tournaments and careful hunting down small bands of bandits and cumans. After 40 hours I was a legendary hero, well respected in almost all the towns in the game and greatly enjoyed all the npcs calling out to me like I was their best friend.

It has a living world that is rare in modern cRPG's. It has a full day night system that actually changes the way you need to play. NPC's have their own schedules and all have their own homes/beds - even if it is the side of the road. Some other developers (Larian) promised this but never delivered. Warhorse Studios has delivered it and it works very well.

You can be a criminal if you want - but I don't know anything about that. I certainly didn't raid a few shops as soon as I got to Rattay - I just happened to find a nice sword and armor that someone left laying around :)

Quests are mostly great. There are a couple of fetch quests that can be frustrating so don't hesitate to use a wiki if you need help. The most annoying quests for me were where you had to follow an NPC over a large distance i.e. Hans Capon, Johanka and a few others. Luckily most quests transition to the overland map for long journeys. The final few quests in the main story are incredible. I won't post any spoilers but they are some of the best quests I have ever played in a cRPG to date.

The combat system is solid but a little unwieldy in large conflicts as both the targeting and AI isn't quite able to create the same sense of realism that the smaller skirmishes do. There is are some bugs but they can largely be ignored. If you are the type of gamer that only plays AAA+ games you might be put off. But for the players that give it a chance they will be rewarded with one of the best first person cRPG's in recent memory.

Highly recommended. A++.

Final note: Mods. They make the game even better.

"Unlimited Saving" I considered mandatory. I really feel the default save system should of been reserved for the Hardcore mode. Most gamers like being able to save multiple times and try out various dialog options etc. A lot of gamers just don't have time to restart quests or brew a whole bunch of potions.

"A Sorted Inventory" I also consider a massive improvement. It groups similar items together in your inventory so you can easily find stuff and also compare it with similar items.

The only other one I used (which isn't really a mod) was to enable the targeting reticle for archery. I couldn't aim for the life of me while other people can. This one is personal preference.
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Over $400 of DLC. Greedy bastards.
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Empty
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Αγαπημένος οδηγός
Δημιουργήθηκε από - PartyElite
687 ψήφοι
Tips, tricks and advice to help you in your conquests. Whether you're a beginner or an advanced player, this ever-growing guide should help you in all your wars to come!
Αγαπημένος οδηγός
Δημιουργήθηκε από - Fulmination
33 ψήφοι
These traits are gained from defeating specific Legendary Lords in battle. I will be updating this when patches or new DLC come out.
Αγαπημένη ομάδα
Grid-based first person RPGs - Δημόσια ομάδα
Dungeon crawling one step at a time.
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Σχόλια
Mikos 29 Δεκ 2013, 21:42 
noob