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Recent reviews by DTCC

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No one has rated this review as helpful yet
1.6 hrs on record
What can i say about it?
"It was a journey, to remember"

Like dam, no game has made this feel heart struck in a good while. but dang.
seemless coop, the moments of conection between you the world and even other players.
its amazing.
to who ever completed the journey with me.
I thank you, you made that first journey, so special.
and no one, can take that away from you, or me.
and i hope, you do well.
Posted 25 April. Last edited 25 April.
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155 people found this review helpful
9 people found this review funny
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38.0 hrs on record (31.0 hrs at review time)
This game is Great; and I feel its hard to go back to payday 2 after how much ive enjoyed of it so far.

WARNING! :
If you think this game will be Payday 2 'The Sequel'. then you'll have to understand its more 'payday: The Heist 2.0' than just a updated version of payday 2.
Also, the state of the servers are now in a better state and / or Fixed since it the release two weeks ago.
so if you hear people talking about issues with servers, they are most likely dealt with.

Thank you.

So to start off;
This game is what i felt was missing from payday 2 in most ways. A game about the thrill of heisting, and challenge of those heists. so here we are, and it was a rough launch; servers were a mess, which i seen plenty of 'That' kind of issues in games before like Apex legends or Warframe when the influx of people is TOO great. For warframe in perticular during tenno-con with the amount of players joining ingame for the event.
Then of course theres the whole issues of "Not enough weapons, cosmetics, heists, ect." from a majority of reviews. which its funny, that people expect a new game that released in a way, the same way as payday 2 launch; including but not limited too, both games having few starting heist at launch with 11 heists in PD2 vs 8 in PD3. not alot of stuff early on, and heck even not alot of perks and such from the start.
so lets keep our cool here, and not go rage inducing at starbreeze for not having everything right here.
and too be honest, i feel this might be also a case of a publisher gunpoint at them. i mean, Deep Silver helped publish this game; and were the same publishers that force the direction of the reboot Saints Row game, yes the that bad one. and the same ones who put alot games that weren't ment to be Epic Games Exclusives too. so dont try and be all pointing guns at starbreeze, when even they themselves might be have a publisher point a gun at them.

so do keep in mind here, Payday 3 right now is the start, not the finish line.

so other than that, lets get started with pros.
THE PROS:
- Gameplay is smooth and rich as ever.
the gun-play is a step above payday 2 in everyway! and its movement too!
with vaulting being moving and pressing jump when near a ledge or small wall or window; or heck even a vent! its well rounded and very nice! the whole game feels a step ahead with the new engine, and its new features as well.

- it's combat is Hard, challenging and thrilling.
( Can be taken as either positive or negative depending on view. )
its more tactical and harder than payday 2, making PD3 normal feel like PD2 very Hard. cops are tough but still vulnerable, specials have been tweaked and changed to be both vulnerable and more dangerous too (especialy cloakers and dozers being realy scary now!). Dificulty scaling is now based on Damage and Aim, and not Health. after all, cops are now more like what they should be, tough on bodyshots weak on headshots. but not overbearingly tough like PD2's cops on high dificulties.
The Cops are now designed with reason behind, with some specials having weaknesses besides headshots; shields are not a wide cover, and their front peice can be shartered to headshot him. Zappers have their battery box to shoot to stun him and other cops around him. Grenadiers have the grenades on their front peice and can be shot to explode. Claokers are more agile, quicker, but dont mean an insta-down if taken care of. and Bull-dozers put the fear of god back in you, with their charge, and Auto-shotgun these guys dont play around at all .
So if people complain that "Cops are too bullet Spongy" then thats a skill issue.

- Stealth is 100% improvement from before!
its better, it has more improvements and options. and if stealth fails, it transistions to loud with no issues, and its very seamless too.
The Stealth in this game is so good, that payday 2 stealth i cant go back too after playing it. its thrilling, redesigned to be more grounded and more balanced. the stealth shows how much they wanted to inprove on what pd2 was lacking for a long long time.
one issue with it, a minor one but can be serious at times, i wish there more rewards for going all stealth on heists.
but lets get to the nitty gritty with stealth on how much is improved.
Stealth, at a base level is now universal, no more detection risk, and do just as much in casing mode as masked on.
Casing mode is now more redefined and way better! heck you can just have one with a mask and another without and complete a stealth with no issues. you can do alot more in casing mode too; lockpick stuff, sneaking around, hacking cameras and interacting with stuff. a way better improvement!
if your caught in casing mode, its not a immediate game over and mask on; gaurds are now gaurds, and will escort you out of private areas. only on secure areas were they will cuff you, and even then its not a full blown out of luck if you have the perk to uncuff yourself, or have a teammate to uncuff you.
Pagers are now alot better and if lose your last pager, its not an immediate alarm, it will go into search mode, wich then if you answer a pager while on search, it will lead into alarm.
Plus! you can build yourself for both loud and stealth and can switch or cross over when needed. or just go all stealth and have no issues.

even if theres a few points for pros, dosent mean everything else is bad. far from it.
but now we got to talk about the cons.
THE CONS:

- Online Only;
not the worst thing, and besides in many of dev streams after release they did mention about adding it in. the reason i believe had to do with either their response about cheaters, or just the publisher deep silver being a pain and forcing them.
still this was mainly complained because of server issues at launch, which for the most part are now fixed.

- Exp and Leveling.
its not the worst, but it can be a pain. plus this whole challenges progression was also in Payday the heist. but even then, i would love to have a dual system of just gameplay progress with the challenges to help earn specifics or just have better rewards attached to them.

THE REVEIWS :
yes im making a section about the reveiws, you'll understand.
alot of people mainly position themselves with the reviews on alot of launch issues (which yes is important, but also not pernament and lasted about a week with the server issue), as well as people complaining about the perks being weaker and less interesting than pd2.
- with perks i sorta understand, but at the same time; i played game like borderlands 2 and warframe with better customization and abilities than PD2 with warframe being a bit more complicated.
i mean, think about it, you have a perk deck that determines a way to play (with none even primarly built for stealth by the way), and skills to be built around it.
in PD3, its more condense and more design for gameplay choices, than a whole build just to do even stealth normaly. plus, this is the start of PD3 with more perks coming in the future, so there will be more to choose.
- Not enough 'this' or 'that'.
alot of complaints about that for a game that took a good while to make, redefined and all; and they expect to have alot of content at the start, even though this is a slow cook, not a one and done meal.
To be honest, i dont mind what we got right now. and i know there will be more to come soon.

CLOSING STATEMENT :
so for all of you who read my review, or just skiped all of what ive said to this part, then let me say this.
"Payday 3, is a Diamond in the Rough"
its not bad, its very fun, and theres a couple of issues.
nothing more or less. and i think it will go far, as long as others gives it a fair chance.
Posted 5 October, 2023.
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12 people found this review helpful
138.5 hrs on record (92.8 hrs at review time)
A game of Cards, Secrects, and a Dark Truth buried within...

Played this after i saw a playthrough, i wanted to play it. after i bought it and played it, i greatly enjoyed it.
Great for those who don't play cards, and those who want an interesting game to replay (especially with the Kaycee's Mod). Tons of secrets and atmosphere, with a soundtrack to keep you hooked in!

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(semi-Spoilers with the dlc)
and with the free dlc (currently in beta by the time of this review) Kaycee's mod offers a full blown endless replay mode of the first act, with new cards and added challenges; with changes to existing cards and some gameplay tweaks, keeps the gameplay flowing, and makes OP starts and metas not dictate the way you should play.

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Over all;
The game is great to play, either for the story or just gameplay alone.
Recommend going into this spoiler free, helps out alot to get into this game better.
Posted 12 March, 2022. Last edited 12 March, 2022.
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Showing 1-3 of 3 entries