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but if you can try to do something about the combat, give the enemies more hit 'feedback' when they get hit,
it will make a huge difference to the game and gain you a TON more sales,
most people will notice the combat first above anything else, and if the combat doesn't hold people they won't see how great the game is everywhere else in it's design.
Also do something about dying on that first mission - if you die you should fail the mission so you can redo it again,
right now you complete it because you picked herbs even though you die at the boss, and that makes it impossible to do again - very frustrating for players