Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
only the janitor knows whats happening in the spaghetti code...
There are a few sources that can manipulate Pure Damage, with Dispersion being one of them. This mechanic is called damage reduction. Pure damage affects units with Spell Immunity (because spell immunity does not block damage), but that does not mean that an ability that deals pure damage is able to target spell immune units.
For example, Laser deals pure damage, but cannot be cast on units with spell immunity."
This game has become very unclear about the dynamics of damage and buffs\debuffs.
Spell imunity I understand as "not able to suffer debuff from speels - including passive.
I belive that you shoud be able do use the spell in a unity immune to it - but no dmg\effect shoud take effect.
It seems like your brain got pure damage.
Farewell ape
Tinker's Laser does pierce muerta's ghost and can damage her. All pure damage pierces ghost. What you're saying is spell immune. Spell immunity is not equal to ethereal. BKB is spell immune. Not ghost/ethereal. Pure damage pierces Ethereal units.