Making History: The Great War

Making History: The Great War

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Boksi 30. juni 2018 kl. 23:31
Food trade between dependencies
As Japan, I just conquered all of China except the bit surrounded by Russian territory. It was way too easy in my opinion, though I don't know how to make China harder to invade without making it way too strong, but that's not why I'm making this post.

I decided to split China into four protectorate nations, to prevent any one of them growing too powerful, but this meant that the northern and western regions didn't have enough food, while the southern and eastern regions(and the Manchurian railway zone) had a surplus. So, the obvious thing to do is to transfer food from food-positive dependencies to food-negative dependencies, right? So I set up a food transfer deal between Manchuria and the North China Directorate, which works fine, but for some reason the deal between the eastern and western regions cancels after one turn, citing insufficient food supply! Even with the transfer, they've still got positive food production and more than 1k food in the stockpile, so why? (And no, I'm not accidentally trying to transfer food from the starving region to the fertile region)
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Usaball 1. juli 2018 kl. 15:03 
Yeah, Japan was really powerful and 10x more technologically and industriously advanced than China in this time period to WW2. And if you play as china for 100-150 turns, you can come close to becoming a superpower if you boost up your economy and tech, and totally eclipse Japan.

Anyways, it could be due to a lack of railroad capacity or shipping capacity on part of the colonies/puppet states that would block them from transferring the desired amount of food. Could you send a screenshot or two in the next post?
Boksi 2. juli 2018 kl. 20:43 
I'm not disputing that Japan could take on China's government and win handily, but it's rather strange how you can just invade an enormous country and occupy the whole place with so little effort. You'd think lots of opportunistic warlords would rise up, and for Japan to be bogged down in decades of guerilla warfare even if they won. Anyway, here's the screenshots:

https://i.imgur.com/keeu7HU.jpg
https://i.imgur.com/nbYBsyT.jpg
https://i.imgur.com/6U6rHvR.jpg
Sidst redigeret af Boksi; 2. juli 2018 kl. 20:43
cskremer 21. juli 2020 kl. 18:48 
Did you ever figure this out? I had the same problem with Indochina when playing as France.
bucketofsquid 12. nov. 2021 kl. 5:58 
I have found that direct trade between colonies gets complicated in a hurry. One of the problems is that the source colony will offer the max food it can as a regular weekly trade but then after 1 turn has to cancel the deal. The solution is to compare weekly production to the amount offered and adjust the amount or to change the frequency of the deal to one time only.

If you can build up the transport capacity, it is easier to send to your home country and from there to the destination. Then again, I usually have ten to twenty subject nations by turn 120. Plus this costs more too.
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