Spirit Valley
This Community Hub is marked as 'Adult Only'. You are seeing this hub because you have set your preferences to allow this content.

Spirit Valley

View Stats:
Done with v1.0.0-EA and what would i like to see in future updates.
First of all the current (v1.0.0 EA)content is really good but... there are some things i would love to see added/change/reworked in no specific order.
  1. The run speed need to be higher there is so must back and forth that it really kills the fun when u have to back track for minutes when you need to heal or progress main/side quests.
  2. Some spirits need some moves that match their type. Example: I lvled a Spinnie to max and she did not learn a single Demon type move
  3. Some moves just to need to be changed/reworked. Why does pretty much every type/move do the same effect (stat up/stat down). Makes every fight feel samey
  4. Would like to see different type status effects like paralyze, sleep, confusion, rage, etc.
  5. Some items to cure debuffs as of right now get get heavy poisoned well guess i'll die then.
  6. Maybe change Heavy poison to something else like venom or toxic for clarity in moves to like the player know that the poison from poison spit and poison bite are different.
  7. Please change when Poison does it's damage as of right now it's the first to trigger no matter what in a turn. Like trying to capture a spirit dies before crystal is used,try to switch spirit out dies before switch, try to use a hp potion dies before used.
  8. Speaking of that there might be a bug were if you use an item but your spirit or the enemy dies it consumes it. I have lost so many potions and crystals because of this.
  9. let us be able to switch spirit during npc battles when the opponent is replacing their spirit.
  10. In the Database it would be nice to see the evolution line of spirit.
  11. when you capture a spirit would also be nice to be able to see their full stats/moves before we choose to add to team or send to storage.
  12. Add some rewards to npc battle other then exp as normal/wild fights are more rewarding in that you can get items/gold.
  13. I like that there is no tutorial as i have done enough in monster capture games but it would be nice if there was a book or npc like next to the person we pick our first spirit from that explain stuff that might be new to this game or other game mechanics like how stat ups/downs stay for the whole fight even if you switch out.
  14. Probably add/rework more spirit ability so that they change up the game play as some of the current ones are not to great/impactful.
  15. A rework to the equipment screen so that i can change/swap around my whole teams equipment in a single screen instead of going to the spirit>equipment>add/remove>back to spirit tab>in different spirit equipment>add/remove>repeat would be nice.
Well that all the things i can think of right now that i would love to see maybe get added/changed/reworked. Again So far games great and can't wait for more content in the future! What do you guys think? Is there anything you all would like to see added/change/reworked that i might have missed?
Last edited by Kross The Tyrant; 1 Nov @ 3:23am
< >
Showing 1-4 of 4 comments
This guy gets it.
Hatty 3 Nov @ 5:19pm 
This is pretty good. I thought of similar things when playing. There are a few more thing I want to add. My list is part feedback part personal things, it's not organized in any particular way.

1. Battles should have icons that show what status effects your spirits has.
2. Battles should show if status effects stack for poison.
3. Spirit handlers should have sprites in the battle intro.
4. Tell the level requirements of when skills will be learned.
5. Show the moves the spirit knows when they are captured.
6. Increase the consistency of getting coins from wild battles.
7. Give coins after defeating other handlers.
8. Decrease prices of items in shops. Can be resolved by solving the money issue.
9. Increase experience from handler battles.
10. Give us the option to readjust the stats of already captured spirits.
11. Be able to scroll through spirits when in the detail menu.
12. Move the text bar so it doesn’t cover your spirit health.
13. Be able to use multiple items when healing spirits.
14. Organize database by evolution.
15. Readjust stamina on moves. Ex. buzzing sting is 7 stamina has 45 pow, fisting is 8 stamina & does 40 pow.
16. Sell items to the shops.
17. Add repel spray item to shops.
18. Turn the spirit crystal +1 green when used in battle.
19. Give Chubbie a bigger stomach in her sex scene.
20. Add a sort option in the item menu.
21. Be able to have and make premade teams in storage menu.
22. Show more skills from skill list when selecting.
Are there any updates planned?
Originally posted by Zadak:
Are there any updates planned?
I do believe more girls are planned.
< >
Showing 1-4 of 4 comments
Per page: 1530 50