Driftmoon

Driftmoon

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pipita666 28 Apr, 2020 @ 8:17am
Patch?
I have update for Driftmoon today. Any changelog? Or what is updated? :squirtheh:
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Showing 1-15 of 18 comments
DAOWAce 28 Apr, 2020 @ 2:26pm 
It seems they completely changed the game engine to Unity, and are dubbing it the "enchanted edition".

This is the only thing I can find: https://www.instantkingdom.com/2020/04/testerswanted/

I will give you a warning to back up your game installation, as depending on your (monitor) setup, you may not like the new version.

Some sample comparisons:

https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077512796
https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077512892

https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077512993
https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077513076

https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077513165
https://node2.projectplanet.cn/@steamcommunity.com/sharedfiles/filedetails/?id=2077513228

Another dev who fell into the main pitfall of Unity: Vert- FoV scaling. Guess they never got any beta testers..

Major, major downgrade on my end due to my 21:9 monitor. At least I can still play the old build though, unlike most games using Unity or Unreal Engine 4 from the start.. Still can't believe these game engine companies are shipping their engines in a scaling method used for 4:3 monitors from 20 years ago.
Last edited by DAOWAce; 28 Apr, 2020 @ 2:37pm
Instant Kingdom  [developer] 28 Apr, 2020 @ 10:31pm 
Hi! If you like the old version, you can still access that. Open the Steam game properties window (right click on Driftmoon name in Steam client), go to betas tab, and select vanilladriftmoon.

We'd love to fix any and all problems you're having. We don't have an extra wide monitor, so we haven't had a chance to test on one. Can you tell us what you're having problems with? Is the dialogue screen too wide for you? Or is the default text size too big for you? There's an option for adjusting the text size, but we could also easily adjust the default size based on feedback.
Last edited by Instant Kingdom; 28 Apr, 2020 @ 10:39pm
Instant Kingdom  [developer] 28 Apr, 2020 @ 10:33pm 
Originally posted by pipita666:
I have update for Driftmoon today. Any changelog? Or what is updated? :squirtheh:

We're going to release info about the new version really soon. We're still in the middle of the process of releasing the game and fixing all minor issues, so all hands full, but there will be more info when we can get to it.
Ⓞ︎Ⓝ︎Ⓚ 28 Apr, 2020 @ 11:42pm 
The control keys are a bit twisted
Instant Kingdom  [developer] 29 Apr, 2020 @ 12:49am 
Originally posted by Ⓞ︎Ⓝ︎Ⓚ:
The control keys are a bit twisted
Yes, had a last minute change to turn the camera a bit, but forgot to turn the controls. Will be fixed in a jiffy, in the meantime you can move with the mouse.
A developer of this app has indicated that this post answers the original topic.
Instant Kingdom  [developer] 29 Apr, 2020 @ 2:26am 
One thing we didn't mention yet: we'll be releasing the Mac version on Steam as soon as it finishes the testing process.
pipita666 29 Apr, 2020 @ 4:03am 
Great! thank you for information! :squirtyay:
Instant Kingdom  [developer] 29 Apr, 2020 @ 5:31am 
Originally posted by DAOWAce:
Another dev who fell into the main pitfall of Unity: Vert- FoV scaling.

Driftmoon Enchanted Edition is using a FOV scaling method that keeps the vertical field of view the same on all displays. Looking at the wikipedia page for field of view, it's called Hor+. I think it looks ok, now that I tested on a much wider screen. Perhaps what gave you the false impression is that by default the game is zoomed in a bit closer than the previous version. You can easily remedy that by zooming out via the mouse wheel.

I'm going to make the conversation view centered on the screen as soon as possible, thanks for pointing that out!
d10sfan 29 Apr, 2020 @ 6:20am 
Any plans for a Linux version, alongside the Mac?
Khabal 29 Apr, 2020 @ 10:31am 
Do you have any plans for translations?
Instant Kingdom  [developer] 30 Apr, 2020 @ 3:29am 
Translations, unfortunately no. I'd like to be able to say yes, but it would just be such a huge undertaking, with so much dialogue in the game. And our studio is such a tiny one.

Linux version, a definite possibility. I don't know how well supported Linux is on Unity today, so we'd need to test on a different distros. If you'd like to test the game on Linux, mail me at ville@instantkingdom.com
Last edited by Instant Kingdom; 30 Apr, 2020 @ 9:43am
d10sfan 30 Apr, 2020 @ 6:48am 
Ok great, I sent an email
d10sfan 30 Apr, 2020 @ 6:50am 
If you'd like, you may also want to post on the /r/linux_gaming reddit sub-reddit. They're pretty active and should be able to help with testing as well. You could also contact LiamD (https://www.gamingonlinux.com/)
Instant Kingdom  [developer] 30 Apr, 2020 @ 9:41am 
Thanks for the tips, d10sfan!
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