Diablo® IV

Diablo® IV

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How can I increase the complexity of the main storyline more "expert"?
I am playing a cooperative game for 2 people on ps 4, is it possible to increase the difficulty level of the game in the company above the expert one? The game is so simple that it becomes uninteresting to play. The final bosses of the acts die after 10 seconds...Why don't the developers let you play at the level you want? the interest on the part of the company is completely lost, there is no danger((
Last edited by Kircus; 3 Nov @ 8:48am
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Kircus 3 Nov @ 10:05am 
Originally posted by Irene ❤:
The ARPG game had so many years of experience it's no longer giving the campaign or first 30 hours a hard time.

It's designed to run for few hundred hours. Thus the campaign is like a tutorial. The hard part of the game is to push torment 4's pit level 150.

The plot in The Great Diablo was turned into a tutorial). Well, it's sad to admit it.
After all, theoretically you can unlock 1 button to increase the difficulty of the base company...there is no need to refine anything separately.

I did not go to diablo for the monotonous passage of the pit. I am interested in the world and the plot, as well as the difficulty of passing the plot itself. This is just my opinion.
Last edited by Kircus; 3 Nov @ 3:20pm
Unfortunately other difficulties are locked behind the campaign. This does not include the DLC, so you could play the DLC with an increased difficulty, but its 40€ and kinda expensive for what it is imo
If you start the expansion campaign, after you've created the character you can change the difficulty to 4th difficulty, while doing the character creation it will only allow you to select the 2nd difficulty.
After that you can only select the higher difficulties 5-8 when you've become lvl 60 and completed pits, you can skip at that point multiple difficulties when someone carries you through torment 8 pit, you prolly can complete the last pit with someone even at lvl 1, and the moment you get to lvl 60 you have 8th difficulty unlocked.

summary
expansion "starts" with 4th difficulty (after character creation), dunno about non expansion at the moment.
pit + lvl 60 unlocks 5-8th difficulty


If you care about the plot more and not doing the pit, then you just don't upgrade your damage and armor/resistances, there you've made the game more difficult for yourself.
Every skill and whatever else scales off from your weapon dmg or thorns amount.
Last edited by IchigoMait; 3 Nov @ 1:13pm
Kircus 3 Nov @ 3:10pm 
to restrain your strength... oh
yes, I just don't understand the logic of this approach on the part of the developer. I think it's more rational to make locks in the form of a pit, but the obstacle is in the form of passing the main storyline. I do not know, it is strange, to be honest. This is very rare to find.
Last edited by Kircus; 3 Nov @ 3:10pm
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