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Later Edit: I've tested ToriDori and Find All on another system, Fedora 37 KDE, X11, nvidia GTX 970 with DRM drivers. The same happens, games fail to start.
ToriDori now works. I've validated the files and it downloaded new files (which didn't happen before, even after uninstall and reinstall... I've tested that also, now, and it works as fresh install also). From what I've noticed, now I have two sets of Data and Debug dirs. One names ToriDori and One Toridori. I guess there's an issue on how the dev handles the file names and paths, they might not have taken into account GNU/Linux file systems are case sensitive. I think the dev has still more to learn about Unity. This directory "ToriDori_BurstDebugInformation_DoNotShip" clearly suggests these debug dirs should not be part of the release package. :)
Find All and Find All 2 still don't work.
First issue: it was built with a very old broken version of Unity that crashes when PulseAudio is not in use. Workaround: use apulse (edit launch options of the game and write: "apulse %command%").
Second issue: the "ToriDori_Data" directory should be named "Toridori_Data". Once it is renamed, the game works.
It’s really bad that the developers give zero support for their games…
As for the troubleshooting the issue, I've found the Unity engine log that hints the root cause in ~/.config/unity3d/Very Veru LITTLE Studio/ToriDori/Player.log.