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Some of these games are quite complex and if you want a UI that is going to implement all of the mechanics of a complicated game, then sure, it's going to require many options and you will have to learn how to use them.
>>>This is the worst VTT in existence.<<<
Yeah, I can't agree with this at all. I DM on Roll 20 and I am switching to FGU, because it does so many more things and does them better. I will say Foundry looks promising, but I think it needs more development. And a question: What other vtt has a Discord server where there is an employee of the company sitting in voice chat during business hours to help you?
When I messaged a question in the server about 2nd edition, the guy who implemented the rule set into FGU answered me within a half hour. That's terrible?
>>>There are so many other good choices.<<<
Yeah? Which one do you like better and why? I have looked at nearly all of them.
I suspect the problems, both technical and otherwise, are on your end.
I get that there are fans of other VTTs out there, but this really comes across as a super fan of another system that just wants to badmouth our platform.
I have to agree. It seems these posts are always from accounts set to private, so we can't see how many years they have been on Steam or how many games they have purchased, which if we could see would lend credibility to the claims they are making. While not all accounts set to private are bogus, they are almost always the ones that are problematic.
Is the OP a real account? Who's to know for sure. I wouldn't be surprised if that account was created by a FGU player that had a poor experience in a session and just wanted to vent on Steam. Or possibly a host that purchased from fantasygrounds.com, who found the learning curve to steep, UI to unfamiliar, or experienced some technical issues and also wanted to vent on Steam.
If it is indeed a fan of another VTT just out to shake their pom poms and rage against one of the competition - that's really sad.
>>>Or possibly a host that purchased from fantasygrounds.com, who found the learning curve to steep<<<
This is the most common reason for which I seem to see people angrily vocalizing. I think it's best to start as a player, unless you really have a passion for DMing and for learning the app on your own.
Most people I know who use other platforms, do so because they can't afford to pay for modules and copy their own for free or they want to run TTRPG systems that are not yet available in FGU or just not commercially viable to be converted.
You've said nothing to back up your accusations, just like farting in an elevator; you dropped your stink and left.
*or scrolling through assets for images/tokens
Okay, fair enough about the UI. I can see (even with the recent update of the UI) why some people might not care for it. My thoughts are that the UI does it's job, it's easy to see and intuitive to use for the most part.
I think the issue with the post - at least my issue with the post - is calling the app "Just absolute garbage - Unstable, ancient, fragile, and slow." I think you would agree that's going too far and it's just not true. I am not saying FGU is perfect, but it's not garbage. I played last night with six other people for three hours without issue. With those two things in mind, I can see why some people reacted the way they did.
As a professional who does this for a living Jeraxel, I have two questions. First, what exactly are your complaints (other than it's a "crap-bucket") about the UI? Secondly, what are your detailed suggestions for making the UI more palatable?
That's funny because I've had 3 problems fixed the same day I reported them, so you're wrong about all this. BUt, I guess it makes you feel good to outright lie, so get down with your bad self and lie some more.