Fantasy Grounds VTT

Fantasy Grounds VTT

Just absolute garbage
Unstable, ancient, fragile, and slow, with one of the worst UIs I've seen. This is the worst VTT in existence. People still use it because there are longtime GMs who have invested much into their games and the environment, but if you are starting fresh, PLEASE do not use this terrible system. There are so many other good choices.
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Showing 1-15 of 28 comments
I bought the D&D 2nd and 5th editions in FGU a few weeks ago and I am not experiencing any instability or slowness at all. In fact, it's working just fine for us.

Some of these games are quite complex and if you want a UI that is going to implement all of the mechanics of a complicated game, then sure, it's going to require many options and you will have to learn how to use them.

>>>This is the worst VTT in existence.<<<

Yeah, I can't agree with this at all. I DM on Roll 20 and I am switching to FGU, because it does so many more things and does them better. I will say Foundry looks promising, but I think it needs more development. And a question: What other vtt has a Discord server where there is an employee of the company sitting in voice chat during business hours to help you?

When I messaged a question in the server about 2nd edition, the guy who implemented the rule set into FGU answered me within a half hour. That's terrible?

>>>There are so many other good choices.<<<

Yeah? Which one do you like better and why? I have looked at nearly all of them.

I suspect the problems, both technical and otherwise, are on your end.
Smiteworks  [developer] 14 May @ 11:23am 
Are these even real accounts?

I get that there are fans of other VTTs out there, but this really comes across as a super fan of another system that just wants to badmouth our platform.
Originally posted by Smiteworks:
Are these even real accounts?

I get that there are fans of other VTTs out there, but this really comes across as a super fan of another system that just wants to badmouth our platform.

I have to agree. It seems these posts are always from accounts set to private, so we can't see how many years they have been on Steam or how many games they have purchased, which if we could see would lend credibility to the claims they are making. While not all accounts set to private are bogus, they are almost always the ones that are problematic.
Last edited by Steve (Dawn's Hubby); 14 May @ 3:00pm
Kronovan 15 May @ 10:48am 
Well I can speak from experience, having been a previous subscriber to Roll20 and also owning Foundry, that FGU is a fine product that holds it own when compared to those. I've found all 3 worth using, but Roll20 is subscription only and if you want to run it as anything more than a lowest-common-denominator GM, you'll be paying a good many $ year in and year out for the features you need. I do like Foundry, but IMO for customization FGU blows it out of the water. I've looked at and played in sessions for some of the other VTTs, but none have impressed me as much as the 3 I listed. There's many VTTs out there though, so impossible to experience or know them all.

Is the OP a real account? Who's to know for sure. I wouldn't be surprised if that account was created by a FGU player that had a poor experience in a session and just wanted to vent on Steam. Or possibly a host that purchased from fantasygrounds.com, who found the learning curve to steep, UI to unfamiliar, or experienced some technical issues and also wanted to vent on Steam.

If it is indeed a fan of another VTT just out to shake their pom poms and rage against one of the competition - that's really sad.
Last edited by Kronovan; 15 May @ 2:02pm
@Kronovan

>>>Or possibly a host that purchased from fantasygrounds.com, who found the learning curve to steep<<<

This is the most common reason for which I seem to see people angrily vocalizing. I think it's best to start as a player, unless you really have a passion for DMing and for learning the app on your own.
I have tried all the platforms, FGU is by far the best for GMs. Sure it's not as pretty as some for players, but players use the system for 4 to 5 hours a week when they PLAY. GMs use the system for twice that time reading or creating modules and content. GMs generally PAY for the licence and the content, so doesn't it make sense that FGU focuses their product on supporting their paying customers?

Most people I know who use other platforms, do so because they can't afford to pay for modules and copy their own for free or they want to run TTRPG systems that are not yet available in FGU or just not commercially viable to be converted.
Last edited by Aussie Hope; 27 May @ 1:19am
pretty sure this is a fake account
Originally posted by Lovecraft Scientist:
Unstable, ancient, fragile, and slow, with one of the worst UIs I've seen. This is the worst VTT in existence. People still use it because there are longtime GMs who have invested much into their games and the environment, but if you are starting fresh, PLEASE do not use this terrible system. There are so many other good choices.

You've said nothing to back up your accusations, just like farting in an elevator; you dropped your stink and left.
Such a concise takedown of the product; I mean, none of it is true, but, wow, you sure are riled up about it.
I love Fantasy Grounds and the only thing I can agree with is it is slow when you're using the lighting system*. Constant slow-downs or near-freezes. But I wouldn't switch to other systems like Roll20 again even if you paid me.
*or scrolling through assets for images/tokens
Last edited by DuskSamurai; 13 Aug @ 1:47pm
Sadly, I must agree with the OP. I've been a fan and user of several VTT platforms throughout the past few years, and FGU is the first and worst of all those I invested in. A lack of an intuitive UI, coupled with cryptic integrations and cash grabs, made this a tremendous waste of my time. It certainly reports more features, but the cost in time, effort, and money required to do what other platforms allow with an order of magnitude less complexity simply leaves you wanting your money back. I'm no fan of Roll20 and even Foundry isn't my "go to" platform, but I'd rather suck start a shotgun than ever install FGU on my computer again. Learning Python and making my own dice roller was easier than figuring out their UI.
Jeraxel 18 Aug @ 12:53am 
its sad the developer would rather attack every negative poster than accept reality, and fix the crap bucket UI, that countless people/reviews have complained about. If i turned in a UI this bad at work I'd expect to be looking for a new job the next morning. denial is something smiteworks obviously has in spades.
Last edited by Jeraxel; 18 Aug @ 1:10am
Originally posted by Jeraxel:
its sad the developer would rather attack every negative poster than accept reality, and fix the crap bucket UI, that countless people/reviews have complained about. If i turned in a UI this bad at work I'd expect to be looking for a new job the next morning. denial is something smiteworks obviously has in spades.

Okay, fair enough about the UI. I can see (even with the recent update of the UI) why some people might not care for it. My thoughts are that the UI does it's job, it's easy to see and intuitive to use for the most part.

I think the issue with the post - at least my issue with the post - is calling the app "Just absolute garbage - Unstable, ancient, fragile, and slow." I think you would agree that's going too far and it's just not true. I am not saying FGU is perfect, but it's not garbage. I played last night with six other people for three hours without issue. With those two things in mind, I can see why some people reacted the way they did.

As a professional who does this for a living Jeraxel, I have two questions. First, what exactly are your complaints (other than it's a "crap-bucket") about the UI? Secondly, what are your detailed suggestions for making the UI more palatable?
Last edited by Steve (Dawn's Hubby); 18 Aug @ 2:32am
Random NPC 21 Aug @ 7:40pm 
Originally posted by Jeraxel:
its sad the developer would rather attack every negative poster than accept reality, and fix the crap bucket UI, that countless people/reviews have complained about. If i turned in a UI this bad at work I'd expect to be looking for a new job the next morning. denial is something smiteworks obviously has in spades.

That's funny because I've had 3 problems fixed the same day I reported them, so you're wrong about all this. BUt, I guess it makes you feel good to outright lie, so get down with your bad self and lie some more.
Izex 27 Aug @ 7:13pm 
Is FG perfect? No. It has some issues but it is currently my favorite VTT.
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